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Capital Flex Armor Hardener II

Variations

Type
Capital Flex Armor Hardener ITech I30 tf10,000 MW1m
Capital Flex Armor Hardener IITech II36 tf12,000 MW1m
Dark Blood Capital Flex Armor HardenerFaction24 tf9,000 MW1m
Shadow Serpentis Capital Flex Armor HardenerFaction24 tf9,000 MW1m

Basic

Mass:
1 kg
Packaged volume:
1,000 m3
Portion size:
1
Capacity:
1 m3
Volume:
4,000 m3
Mass:
1 kg
radius:
10 m

Cargo

Capacity:
1 m3

Fitting

CPU usage:
36 tf
Powergrid Usage:
12,000 MW
Activation Cost:
3,600 GJ

Ammunition

Required Skills

(x2)
[3]
(x1)
[1]
(x3)
[4]
(x2)
[4]
(x1)
[1]

Structure

Produced from

Reprocessing

Portion size:
1
OutputQuantity
Tritanium481,967
Pyerite363,962
Mexallon57,868
Isogen38,998
Nocxium9,084
Zydrine2,595
Megacyte3,117
Morphite554
Tungsten Carbide Armor Plate416
Sustained Shield Emitter475
Basic reprocessing, not accounting for skills and other bonuses.

Type Info

Type ID:
41525
Capacity:
1 m3
Icon ID:
10933
Meta group ID:
Tech II
Published:
true
Radius:
10 m
Volume:
4,000 m3

Description

Flex Armor Hardeners contain advanced nanite membranes capable of being reprogrammed mid-flight using swappable scripts. When unscripted this module provides resistances to all four damage types, and when loaded with a script it provides greatly enhanced resistance to one specific damage type.

Note: Only one of this module type can be fitted at a time. May only be fitted to capital ships.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.