Armored Warfare Link - Damage Control II
Inventory group: Module > Gang Coordinator
Variations
Basic
- Packaged volume:
- 60 m3
- Portion size:
- 1
- Tech Level:
- 2
- Meta Level:
- 5
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0 m3
- Volume:
- 60 m3
- Mass:
- 0 kg
- radius:
- 1 m
Module
Cargo
- Capacity:
- 0 m3
Fitting
- CPU usage:
- 55 tf
- Powergrid Usage:
- 110 MW
- Activation Cost:
- 25 GJ
Required Skills
(x1)
[5]
(x5)
[5]
(x1)
[1]
(x2)
[5]
(x1)
[1]
Structure
- Structure Hitpoints:
- 40 HP
Usage
Manufacturing
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 949 |
Isogen | 111 |
Nocxium | 56 |
Megacyte | 22 |
Synthetic Synapses | 3 |
Transmitter | 12 |
Morphite | 5 |
Nanoelectrical Microprocessor | 12 |
Nanotransistors | 33 |
Hypersynaptic Fibers | 17 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
- Command Bonus:
- -6 %
- Disallow Tethering:
- true
- Disallow Docking:
- true
Type Info
- Type ID:
- 4262
- Group ID:
- Gang Coordinator
- Icon ID:
- 2858
- Meta group ID:
- 2
- Radius:
- 1 m
- Volume:
- 60 m3
Description
Reduces the capacitor need of the fleet's personal and targeted armor repair systems.
Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield. The Fleet bonus provided by this module does not apply to Capital sized local repair modules.