Armored Warfare Link - Rapid Repair II
Inventory group: Module > Gang Coordinator
Variations
Type | ![]() | ![]() | ![]() | |||
---|---|---|---|---|---|---|
Armored Warfare Link - Rapid Repair I | Tech I | 50 tf | 100 MW | 10s | ||
Armored Warfare Link - Rapid Repair II | Tech II | 55 tf | 110 MW | 10s |
Basic
- Packaged volume:
- 60 m3
- Portion size:
- 1
Tech Level:
- 2
Meta Level:
- 5
Structure Hitpoints:
- 40 HP
Capacity:
- 0 m3
Volume:
- 60 m3
Mass:
- 0 kg
radius:
- 1 m
Module
Cargo
Capacity:
- 0 m3
Fitting
CPU usage:
- 55 tf
Powergrid Usage:
- 110 MW
Activation Cost:
- 25 GJ
Required Skills
(x1)
[5]
(x5)
[5]
(x1)
[1]
(x2)
[5]
(x1)
[1]
Structure
Structure Hitpoints:
- 40 HP
Usage
Produced from
- Blueprint manufacturing:
- Armored Warfare Link - Rapid Repair II Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 949 |
Isogen | 111 |
Nocxium | 56 |
Megacyte | 22 |
Synthetic Synapses | 3 |
Transmitter | 12 |
Morphite | 5 |
Nanoelectrical Microprocessor | 12 |
Nanotransistors | 33 |
Hypersynaptic Fibers | 17 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
Command Bonus:
- -6 %
Disallow Tethering:
- true
Disallow Docking:
- true
Type Info
- Type ID:
- 4266
- Group ID:
- Gang Coordinator
- Icon ID:
- 2858
- Meta group ID:
- Tech II
- Radius:
- 1 m
- Volume:
- 60 m3
Description
Increases the speed of the fleet's personal and targeted armor repair systems.
Will not affect Capital-sized personal repair modules.
Warfare links are dedicated fleet command systems designed for use on battlecruisers and advanced command class ships.
While only one of these units can normally be operated at any given time, certain advanced units allow the use of multiple systems.
Notes: The Fleet bonus only works if you are the assigned fleet booster. This module cannot activate inside a starbase forcefield.