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Triage Module II

Variations

Basic

Mass:
1 kg
Packaged volume:
1,000 m3
Portion size:
1
Capacity:
0 m3
Volume:
4,000 m3
Mass:
1 kg
radius:
1 m

Offenses

Cargo

Capacity:
0 m3

Fitting

CPU usage:
110 tf
Powergrid Usage:
105,000 MW

Structure

Manufacturing

Manufacturing time:
1d 15h
Copy time:
1d 7h 12m
Material research:
13h 39m
Time research:
13h 39m

Reprocessing

Portion size:
1
OutputQuantity
Tritanium3,427,873
Pyerite828,117
Mexallon314,957
Isogen52,033
Nocxium15,823
Zydrine4,534
Megacyte2,266
Miniature Electronics165
Morphite191
Quantum Microprocessor165
Basic reprocessing, not accounting for skills and other bonuses.

Type Info

Type ID:
4294
Base price:
47.02m ISK
Group ID:
Siege Module
Icon ID:
3300
Market group ID:
Siege Modules
Meta group ID:
2
Published:
true
Radius:
1 m
Volume:
4,000 m3

Description

An electronic interface designed to augment and enhance a Force Auxiliary Ship's defenses and logistical abilities. Through a series of electromagnetic polarity field shifts, the triage module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive and logistical capabilities.

This results in a great increase in the Force Auxiliary's ability to provide aid to members of its fleet, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic flux created by the triage module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.

The flux only disrupts incoming effects, however, meaning the Force Auxiliary can still provide aid to its cohorts. Sensor strength and targeting capabilities are also significantly boosted. In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship, nor is the Force Auxiliary able to dock until out of triage mode. Finally, any drones currently in space will be unable to deal damage when the module is activated.

Note: A triage module requires Strontium Clathrates to run and operate effectively. Only one triage module can be run at any given time, so fitting more than one has no practical use. The remote repair module bonuses are only applied to capital sized modules. The increased shield boosting and armor repairing gained from the Triage Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship.

This module can only be fit on Force Auxiliary Ships.