Light Entropic Disintegrator II
Variations
Market
Basic
- Mass:
- 500 kg
- Packaged volume:
- 5 m3
- Portion size:
- 1
- Tech Level:
- 2
- Meta Level:
- 5
- Structure Hitpoints:
- 40 HP
- Capacity:
- 5 m3
- Volume:
- 5 m3
- Mass:
- 500 kg
- radius:
- 1 m
Cargo
- Capacity:
- 5 m3
Fitting
- CPU usage:
- 45 tf
- Powergrid Usage:
- 30 MW
- Activation Cost:
- 5 GJ
Targeting
- Signature Resolution:
- 40,000 m
Weapon
- Damage Modifier:
- 0.96 x
- Optimal Range:
- 6,750 m
- Rate of fire:
- 3.5s
- Turret Tracking:
- 410
- Reload Time:
- 0s
Ammunition
- Charge size:
- small
Required Skills
Overloading
- Heat Damage:
- 4 HP
- Overload damage bonus:
- 15 %
Structure
- Structure Hitpoints:
- 40 HP
Usage
Manufacturing
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 3,556 |
Pyerite | 3,158 |
Mexallon | 9 |
Isogen | 20 |
Robotics | 1 |
Morphite | 6 |
Laser Focusing Crystals | 9 |
Crystalline Isogen-10 | 15 |
Zero-Point Condensate | 450 |
Industry
Adam4Eve Material InfluenceOther
- slots:
- 1
- targetModule:
- 0
- metaGroupID:
- 2
- typeColorScheme:
- 11313
- Maximum Damage Multiplier Bonus:
- 212.5%
Type Info
- Type ID:
- 47914
- Capacity:
- 5 m3
- Graphic ID:
- 21997
- Group ID:
- Precursor Weapon
- Icon ID:
- 21923
- Market group ID:
- Small
- Meta group ID:
- 2
- Published:
- true
- Race ID:
- 135
- Radius:
- 1 m
- Sof faction name:
- triglavianbase
- Volume:
- 5 m3
Description
This small Entropic Disintegrator is typically seen in use on Triglavian frigates and destroyers, which are able to handle the relatively minimal radiation and gravitational tidal forces the weapon generates as a side-effect of its operation.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range.
The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target.
Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult.