Zero-Point Mass Entangler
Market
Basic
- Packaged volume:
- 50 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 40 HP
- Capacity:
- 1 m3
- Volume:
- 50 m3
- Mass:
- 0 kg
- radius:
- 1 m
Offenses
Module
Cargo
- Capacity:
- 1 m3
Fitting
- CPU usage:
- 80 tf
- Powergrid Usage:
- 80 MW
- Activation Cost:
- 100 GJ
Required Skills
Overloading
- Heat Damage:
- 3 HP
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 66,156 |
Pyerite | 36,064 |
Mexallon | 17,147 |
Isogen | 9,360 |
Nocxium | 2,824 |
Zydrine | 204 |
Megacyte | 40 |
Manufacturing
- Blueprint:
- Zero-Point Mass Entangler Blueprint
Industry
Adam4Eve Material InfluenceOther
- Mass Modifier:
- -80 %
- Maximum velocity multiplier:
- 0.05 x
- Maximum Velocity Bonus:
- -95 %
Type Info
- Type ID:
- 49099
- Base price:
- 3.96m ISK
- Capacity:
- 1 m3
- Group ID:
- Mass Entanglers
- Icon ID:
- 97
- Market group ID:
- Mass Entanglers
- Published:
- true
- Radius:
- 1 m
- Volume:
- 50 m3
Description
Scientists experimenting with abyssal filaments and their property of entangling with a ship's warp core to achieve a mass-energy exchange capable of moving vessels through space-time conduits were soon able to replicate different aspects of the overall effect. It was noticed that a reduction in the local effective mass of a ship could be achieved by dumping warp energy directly into the zero-point energy vacuum field. This "warp energy-mass entanglement" effect was determined to severely reduce practical ship velocities and disable warping.
Scientists considered this effect important but unlikely to be of much use to anyone for practical purposes. However, engineers familiar with capsuleer exploration and colonization of Anoikis, or W-space, soon pointed out a market opportunity and a modular version of the curious device came into being.