Icon |  |  |  |  |  |  |
Price | | | | | | |
Dienstmodul-SlotsserviceSlots | 8 | 8 | 7 | 7 | 8 | 7 |
structureServiceRoleBonus | -25 % | -35 % | -25 % | -25 % | -50 % | -25 % |
structureRoleBonus | 25 % | 25 % | 25 % | 25 % | 25 % | 25 % |
Rig-GrößerigSize | x-large | large | large | large | large | large |
KalibrierungupgradeCapacity | 400 points | 400 points | 400 points | 400 points | 400 points | 400 points |
ModifikationsslotsupgradeSlotsLeft | 3 | 3 | 3 | 3 | 3 | 3 |
High SlotshiSlots | 8 | 7 | 7 | 7 | 7 | 7 |
Medium SlotsmedSlots | 8 | 6 | 5 | 6 | 5 | 6 |
Low SlotslowSlots | 6 | 5 | 5 | 4 | 5 | 4 |
Maximal erfassbare ZielemaxLockedTargets | 7 | 7 | 7 | 7 | 7 | 7 |
Max. ZielaufschaltungsreichweitemaxTargetRange | 420,000 m | 380,000 m | 380,000 m | 380,000 m | 380,000 m | 380,000 m |
Montageplätze für WerferlauncherSlotsLeft | 5 | 4 | 3 | 3 | 3 | 3 |
Bonus auf die Feuerrate von Lenkbombenwerfern und PulsprojektorenstructureAoERoFRoleBonus | -35 % | -20 % | -20 % | -20 % | -20 % | -20 % |
Jägerstaffel-StartrohrefighterTubes | 5 | 5 | 5 | 5 | 5 | 5 |
JägerhangarkapazitätfighterCapacity | 500,000 m3 | 400,000 m3 | 400,000 m3 | 350,000 m3 | 375,000 m3 | 350,000 m3 |
Standup-Limit für Schwere JägerstaffelnfighterStandupHeavySlots | 5 | 3 | 2 | 2 | 2 | 2 |
Standup-Limit für Leichte JägerstaffelnfighterStandupLightSlots | 5 | 5 | 5 | 5 | 5 | 5 |
Standup-Limit für UnterstützungsjägerstaffelnfighterStandupSupportSlots | 5 | 4 | 3 | 3 | 4 | 3 |
fighterAbilityAntiCapitalMissileResistance | 0% | 0% | 0% | 0% | 0% | 0% |
CPU-LeistungcpuOutput | 65,000 tf | 48,000 tf | 42,000 tf | 47,000 tf | 43,000 tf | 45,000 tf |
StromnetzleistungpowerOutput | 6,000,000 MW | 3,400,000 MW | 3,250,000 MW | 3,100,000 MW | 3,200,000 MW | 3,150,000 MW |
EnergiespeichergrößecapacitorCapacity | 800,000 GJ | 450,000 GJ | 430,000 GJ | 425,000 GJ | 425,000 GJ | 425,000 GJ |
SchildkapazitätshieldCapacity | 67,500,000 HP | 10,125,000 HP | 6,750,000 HP | 10,125,000 HP | 6,750,000 HP | 8,437,500 HP |
Widerstandsfähigkeit der Schilde gegen EM-SchadenshieldEmDamageResonance | 20% | 20% | 20% | 20% | 20% | 20% |
Thermalschadensresistenz der SchildeshieldThermalDamageResonance | 20% | 20% | 20% | 20% | 20% | 20% |
Kinetikschadensresistenz der SchildeshieldKineticDamageResonance | 20% | 20% | 20% | 20% | 20% | 20% |
Explosivschadensresistenz der SchildeshieldExplosiveDamageResonance | 20% | 20% | 20% | 20% | 20% | 20% |
Panzerung-HParmorHP | 54,000,000 HP | 8,100,000 HP | 8,100,000 HP | 5,400,000 HP | 6,750,000 HP | 6,750,000 HP |
HP der Strukturhp | 216,000,000 HP | 32,400,000 HP | 27,000,000 HP | 27,000,000 HP | 32,400,000 HP | 27,000,000 HP |
structureFullPowerStateHitpointMultiplier | 1 | 1 | 1 | 1 | 1 | 1 |
Quantumkern-TypstructureRequiresDeedType | Keepstar Upwell Quantum Core | Fortizar Upwell Quantum Core | Fortizar Upwell Quantum Core | Fortizar Upwell Quantum Core | Fortizar Upwell Quantum Core | Fortizar Upwell Quantum Core |
DPS-Schwelle zum Unterbrechen der SchildreparaturpauseShieldRepairDpsThreshold | 7,500 HP | 1,500 HP | 1,500 HP | 1,500 HP | 1,500 HP | 1,500 HP |
DPS-Schwelle zum Unterbrechen der PanzerungsreparaturpauseArmorRepairDpsThreshold | 7,500 HP | 1,500 HP | 1,500 HP | 1,500 HP | 1,500 HP | 1,500 HP |
DPS-Schwelle zum Unterbrechen der RumpfreparaturpauseHullRepairDpsThreshold | 7,500 HP | 1,500 HP | 1,500 HP | 1,500 HP | 1,500 HP | 1,500 HP |
Maximaler Schildschaden (pro Sekunde)shieldDamageLimit | 67,500,000 HP | 40,500,000 HP | 27,000,000 HP | 40,500,000 HP | 27,000,000 HP | 33,750,000 HP |
Maximaler Panzerungsschaden (pro Sekunde)armorDamageLimit | 75,000 HP | 15,000 HP | 15,000 HP | 15,000 HP | 15,000 HP | 15,000 HP |
Maximaler Strukturenschaden (pro Sekunde)structureDamageLimit | 75,000 HP | 15,000 HP | 15,000 HP | 15,000 HP | 15,000 HP | 15,000 HP |