Medium Projectile Weapon Rigs

Modifications that affect a medium starship's projectile weapons.

Medium Projectile Ambit Extension I
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
Medium Projectile Ambit Extension II
This ship modification is designed to increase a ship's projectile turret accuracy falloff range at the expense of increased power grid need for projectile weapons. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
Medium Projectile Burst Aerator I
This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
Medium Projectile Burst Aerator II
This ship modification is designed to increase a ship's projectile turret rate of fire at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
Medium Projectile Collision Accelerator I
This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
Medium Projectile Collision Accelerator II
This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
Medium Projectile Locus Coordinator I
This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
Medium Projectile Locus Coordinator II
This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
Medium Projectile Metastasis Adjuster I
This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.
Medium Projectile Metastasis Adjuster II
This ship modification is designed to increase the tracking speed of all projectile turrets at the expense of increased power grid need for projectile weapons. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized. The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.