Medium Projectile Locus Coordinator I
Market group: Ship and Module Modifications > Rigs > Projectile Weapon Rigs > Medium Projectile Weapon Rigs
Inventory group: Module > Rig Projectile Weapon
Variations
Type | |||
---|---|---|---|
Medium Projectile Locus Coordinator I | Tech I | ||
Medium Projectile Locus Coordinator II | Tech II |
Market
Basic
- Mass:
- 200 kg
- Packaged volume:
- 10 m3
- Portion size:
- 1
Structure Hitpointshp:
- 40 HP
Capacitycapacity:
- 0 m3
Volumevolume:
- 10 m3
Massmass:
- 200 kg
radius:
- 100 m
Cargo
Capacitycapacity:
- 0 m3
Rigging
Rig SizerigSize:
- medium
Structure
Structure Hitpointshp:
- 40 HP
Produced from
- Blueprint manufacturing:
- Medium Projectile Locus Coordinator I Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Smashed Trigger Unit | 13 |
Charred Micro Circuit | 18 |
Fried Interface Circuit | 20 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
Drawbackdrawback:
- 10 %
Type Info
- Type ID:
- 31694
- Group ID:
- Rig Projectile Weapon
- Icon ID:
- 3201
- Market group ID:
- Medium Projectile Weapon Rigs
- Meta group ID:
- Tech I
- Published:
- true
- Radius:
- 100 m
- Volume:
- 10 m3
Description
This ship modification is designed to increase the optimal range of all projectile turrets at the expense of increased power grid need for projectile weapons.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.