125mm Railgun II

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID10680
 PublishedTrue
Tech Level2
 Meta Level5.00 Level
Volume5.00 m3
Volume5.00 m3
Mass500.00 kg
Mass500.00 kg
Radius10.00
radius10.00
 Base Price110,528.00 ISK
Cargo
Capacity0.00 m3
Fitting
CPU usage16 tf
Powergrid Usage8 MW
Activation Cost1.50 GJ
Targeting
Signature Resolution40,000.00 m
Weapon
Damage Modifier2.64 x
Accuracy falloff 5,000.00 m
Optimal Range10,800.00 m
Rate of fire3.25 s
Turret Tracking89.25
accuracyBonus0.00
Reload Time5.00 s
Charges Per Cycle1.00
Used with (Charge Group)Hybrid Charge
Used with (Charge Group)Advanced Railgun Charge
Ammunition
Charge sizesmall
Overloading
Required Thermodynamics Level1.00 Level
Heat Damage0.80 HP
 heatAbsorbtionRateModifier0.02
Reprocessing
 Portion Size1
Output 
Tritanium655
Pyerite236
Mexallon51
Isogen1
Morphite2
Superconductor Rails4
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
125mm Railgun II Blueprint (Manufacturing)
Other
Overload rate of fire bonus-15.00 %
 typeColorScheme11,325.00
Capacity0.20 m3
 slots1.00
 targetModule0.00
 mainColor8,627,698.00
Type Info
Type ID10680
Graphic ID11257
Group IDHybrid Weapon [74]
Meta Group IDTech II [2]
Faction Namelaidai
Variation Parent Type ID10678

Description

The 125mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.