Dread Guristas Ballistic Control System
Inventory group: Module > Ballistic Control System
Variations
Market
Basic
- Mass:
- 1 kg
- Packaged volume:
- 5 m3
- Portion size:
- 1
Tech Level: - 1
Meta Level: - 8
Structure Hitpoints: - 40 HP
Capacity: - 0 m3
Volume: - 5 m3
Mass: - 1 kg
radius: - 1 m
Cargo
Capacity: - 0 m3
Fitting
CPU usage: - 24 tf
Powergrid Usage: - 1 MW
Required Skills
Structure
Structure Hitpoints: - 40 HP
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity |
|---|---|
| Tritanium | 608 |
| Mexallon | 286 |
| Isogen | 2 |
| Zydrine | 3 |
| Megacyte | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
Rate of Fire Bonus: - 0.89 %
Missile Damage Bonus: - 1.12 %
metaGroupID: - 4
Type Info
- Type ID:
- 13937
- Group ID:
- Ballistic Control System
- Icon ID:
- 21440
- Market group ID:
- Ballistic Control Systems
- Meta group ID:
- Faction
- Published:
- true
- Radius:
- 1 m
- Volume:
- 5 m3
Description
A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.