Tobias' Modified Ballistic Control System
 Inventory group: Module > Ballistic Control System
Variations
Market
Basic
- Mass:
 - 1 kg
 - Packaged volume:
 - 5 m3
 - Portion size:
 - 1
 
Tech Level: - 1
 
Meta Level: - 17
 
Structure Hitpoints: - 40 HP
 
Capacity: - 0 m3
 
Volume: - 5 m3
 
Mass: - 1 kg
 
radius: - 1 m
 
Cargo
Capacity: - 0 m3
 
Fitting
CPU usage: - 34 tf
 
Powergrid Usage: - 1 MW
 
Required Skills
Structure
Structure Hitpoints: - 40 HP
 
Engineering Rig
- Source rigs (manufacturing):
 
Reprocessing
- Portion size:
 - 1
 
| Output | Quantity | 
|---|---|
| Tritanium | 608 | 
| Mexallon | 286 | 
| Isogen | 2 | 
| Zydrine | 3 | 
| Megacyte | 1 | 
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
 - Adam4Eve Material Influence
 
Other
Rate of Fire Bonus: - 0.89 %
 
Missile Damage Bonus: - 1.145 %
 
metaGroupID: - 5
 
Type Info
- Type ID:
 - 14534
 - Group ID:
 - Ballistic Control System
 - Icon ID:
 - 21440
 - Market group ID:
 - Ballistic Control Systems
 - Meta group ID:
 - Officer
 - Published:
 - true
 - Radius:
 - 1 m
 - Volume:
 - 5 m3
 
Description
A computer system designed for monitoring and guiding missiles in flight, thus allowing for superior effectiveness and lethality. 
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.