Federation Navy Heavy Electron Blaster

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID15832
 PublishedTrue
Tech Level1
 Meta Level8.00 Level
Volume10.00 m3
Volume10.00 m3
Mass1,000.00 kg
Mass1,000.00 kg
Radius100.00
radius100.00
 Base Price25,888.00 ISK
Cargo
Capacity2.00 m3
Fitting
CPU usage26 tf
Powergrid Usage88 MW
Activation Cost1.57 GJ
Targeting
Signature Resolution40,000.00 m
Weapon
Damage Modifier2.30 x
Accuracy falloff 3,000.00 m
Optimal Range2,100.00 m
Rate of fire3.00 s
Turret Tracking46.08
accuracyBonus0.00
Reload Time5.00 s
Charges Per Cycle1.00
Used with (Charge Group)Hybrid Charge
Used with (Charge Group)Advanced Blaster Charge
Ammunition
Charge sizemedium
Required skills
Overloading
Required Thermodynamics Level1.00 Level
Heat Damage0.50 HP
Overload damage bonus15.00 %
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium1,002
Pyerite289
Mexallon269
Basic reprocessing, not accounting for skills and other bonuses.
Other
 typeColorScheme11,328.00
Capacity2.50 m3
 mainColor8,627,698.00
 slots1.00
 targetModule0.00
 metaGroupID4.00
Type Info
Type ID15832
Graphic ID21624
Group IDHybrid Weapon [74]
Meta Group IDFaction [4]
Race ID4
Faction Namegallentenavy
Variation Parent Type ID566

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.