Blood Raider Fence

Defenses
Shield
200 HP
Armor
200 HP
uniformity: 0%
Structure
300 HP
uniformity: 0%
Basic
 Type ID16773
 PublishedFalse
Volume100,000,000 m3
Mass100,000 kg
radius548
Offenses
entityAttackRange0
NPC
 Security Status Kill Amount0 %
entityEquipmentMax10
entityEquipmentMin5
 entityLootCountMin5
Shield recharge time86,400.00 s
entityChaseMaxDistance0 m
entityFlyRange0
Cargo
Capacity10,000 m3
Targeting
Signature Radius1,000 m
Weapon
Accuracy falloff0 m
Optimal Range0 m
Turret Tracking0
Other
 entityLootCountMax10
Capacity10,000 m3
Disallows AssistanceTrue
shieldCharge0
Type Info
Type ID16773
Graphic ID2447
Group IDLarge Collidable Structure [319]
Faction Namebloodraider

Description

Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.