https://everef.net/type/17485Ship Equipment / Turrets & Launchers / Missile Launchers / Cruise Launchers0.0KGM

Republic Fleet Cruise Missile Launcher

Defenses
Structure
Structure Hitpoints40.0Hitpoints40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume20.0MTQ20.00 m3
Mass0.0KGM0.00 
Tech Level1.0Level1.00 
 Base Price99996.0Money99,996.00 
 Published1.0BooleanTrue
Cargo
Capacity1.0MTQ1.00 m3
Fitting
CPU usage48.0Teraflops48.00 
Powergrid Usage1450.0MAW1,450.00 
Weapon
Rate of fire16030.0SEC16.03 
Reload Time10000.0SEC10.00 
Charges Per Cycle1.01.00
Used with (Charge Group)386.0groupIDCruise Missile
Overloading
Required Thermodynamics Level1.0Level1.00 
Heat Damage1.9Hitpoints1.90 
heatAbsorbtionRateModifier0.010.01
Reprocessing
 Portion Size1.01.00
Output 
Tritanium61
Pyerite671
Nocxium4
Zydrine2
Megacyte11
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
Used with (Charge Group)396.0groupIDAuto-Targeting Cruise Missile
Used with (Charge Group)656.0groupIDAdvanced Cruise Missile
Meta Level7.0Level7.00 
Overload rate of fire bonus-15.0Percentage-15.00 
 typeColorScheme11339.011,339.00
Capacity1.35MTQ1.35 m3
Mass0.0KGM0.00 
Volume20.0MTQ20.00 m3
 metaGroupID4.04.00
 slots1.01.00
radius1.01.00

Description

A battleship mounted launcher used for long range standoffs with other battleships, but less suitable for bombardment of deployed structures. Contains a huge missile capacity, but has a slow firing rate and trouble targeting small, fast ships.