https://everef.net/type/17492Ship Equipment / Hull & Armor / Armor Repairers / Large500.0KGM

Republic Fleet Large Armor Repairer

Defenses
Structure
Structure Hitpoints40.0Hitpoints40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume50.0MTQ50.00 m3
Mass500.0KGM500.00 
Tech Level1.0Level1.00 
 Published1.0BooleanTrue
Variations
Tech II
Deadspace
Tech I
Faction
Officer
Storyline
Cargo
Capacity0.0MTQ0.00 m3
Fitting
CPU usage46.0Teraflops46.00 
Powergrid Usage1800.0MAW1,800.00 
Activation Cost360.0GV360.00 
Overloading
Required Thermodynamics Level1.0Level1.00 
Heat Damage5.4Hitpoints5.40 
heatAbsorbtionRateModifier0.010.01
Reprocessing
 Portion Size1.01.00
Output 
Tritanium1,049
Pyerite417
Mexallon231
Isogen10
Nocxium11
Basic reprocessing, not accounting for skills and other bonuses.
Other
Armor Hitpoints Repaired828.0Hitpoints828.00 
Activation time / duration15000.0SEC15.00 
Meta Level8.0Level8.00 
Overload Repair Bonus10.0Percentage10.00 
Overload duration bonus-15.0Percentage-15.00 
Capacity0.0MTQ0.00 m3
Mass500.0KGM500.00 
Volume50.0MTQ50.00 m3
radius1.01.00
 metaGroupID4.04.00

Description

This module uses nano-assemblers to repair damage done to the armor of the ship.