'Corporate' Light Electron Blaster I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID22899
 PublishedTrue
Tech Level1
 Meta Level6.00 Level
Volume5.00 m3
Volume5.00 m3
Mass500.00 kg
Mass500.00 kg
radius10.00
 Base Price6,000.00 ISK
Cargo
Capacity0.00 m3
Fitting
CPU usage6 tf
Powergrid Usage4 MW
Activation Cost0.66 GJ
Targeting
Signature Resolution40,000.00 m
Weapon
Damage Modifier2.20 x
Accuracy falloff 1,500.00 m
Optimal Range1,200.00 m
Rate of fire2.00 s
Turret Tracking438.00
accuracyBonus0.00
Reload Time5.00 s
Charges Per Cycle1.00
Used with (Charge Group)Hybrid Charge
Ammunition
Charge sizesmall
Required skills
Overloading
Required Thermodynamics Level1.00 Level
Heat Damage0.60 HP
Overload damage bonus15.00 %
heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium498
Pyerite150
Zydrine1
Serpentis Plain Target Guider1
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
Used with (Charge Group)Advanced Blaster Charge
 typeColorScheme11,323.00
Capacity0.50 m3
 mainColor8,627,698.00
 metaGroupID3.00
 slots1.00
 targetModule0.00

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.