'Slither' Heavy Electron Blaster I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID22905
 PublishedTrue
Tech Level1
 Meta Level6 Level
Volume10 m3
Mass1,000 kg
radius100
 Base Price60,000 ISK
Cargo
Capacity2 m3
Fitting
CPU usage18 tf
Powergrid Usage79 MW
Activation Cost1.96 GJ
Targeting
Signature Resolution40,000 m
Weapon
Damage Modifier2.205 x
Accuracy falloff3,000 m
Optimal Range2,400 m
Rate of fire3.00 s
Turret Tracking46.08
accuracyBonus0
Reload Time5.00 s
Charges Per Cycle1
Used with (Charge Group)Hybrid Charge
Used with (Charge Group)Advanced Blaster Charge
Ammunition
Charge sizemedium
Required skills
Overloading
Required Thermodynamics Level1 Level
Heat Damage0.5 HP
Overload damage bonus15 %
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium2,226
Pyerite643
Mexallon599
Megacyte1
Serpentis Plain Target Guider1
Current Amplifier1
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
 typeColorScheme11,323
Capacity2.5 m3
 mainColor8,627,698
 targetModule0
 slots1
 metaGroupID3
Type Info
Type ID22905
Graphic ID21625
Group IDHybrid Weapon [74]
Meta Group IDStoryline [3]
Faction Namecaldaristory
Variation Parent Type ID566

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.