 'Slither' Heavy Electron Blaster I
 'Slither' Heavy Electron Blaster I
 Inventory group: Module > Hybrid Weapon
Variations
| Type |  |  |  | |||
|---|---|---|---|---|---|---|
| Heavy Electron Blaster I | Tech I | 24 tf | 88 MW | 2,000 m | ||
| Modal Electron Particle Accelerator I | Tech I | 19 tf | 88 MW | 2,400 m | ||
| Limited Electron Blaster I | Tech I | 21 tf | 88 MW | 2,200 m | ||
| Regulated Electron Phase Cannon I | Tech I | 18 tf | 88 MW | 2,100 m | ||
| Anode Electron Particle Cannon I | Tech I | 22 tf | 88 MW | 2,300 m | ||
| Heavy Electron Blaster II | Tech II | 26 tf | 92 MW | 2,400 m | ||
| 'Slither' Heavy Electron Blaster I | Storyline | 18 tf | 79 MW | 2,400 m | ||
| Shadow Serpentis Heavy Electron Blaster | Faction | 26 tf | 88 MW | 2,100 m | ||
| Federation Navy Heavy Electron Blaster | Faction | 26 tf | 88 MW | 2,100 m | 
Market
Basic
- Mass:
- 1,000 kg
- Packaged volume:
- 10 m3
- Portion size:
- 1
 Tech Level: Tech Level:
- 1
 Meta Level: Meta Level:
- 6
 Structure Hitpoints: Structure Hitpoints:
- 40 HP
 Capacity: Capacity:
- 2.5 m3
 Volume: Volume:
- 10 m3
 Mass: Mass:
- 1,000 kg
 radius: radius:
- 100 m
Cargo
 Capacity: Capacity:
- 2.5 m3
Fitting
 CPU usage: CPU usage:
- 18 tf
 Powergrid Usage: Powergrid Usage:
- 79 MW
 Activation Cost: Activation Cost:
- 2 GJ
Targeting
 Signature Resolution: Signature Resolution:
- 40,000 m
Weapon
 Damage Modifier: Damage Modifier:
- 2.205 x
 Accuracy falloff: Accuracy falloff:
- 3,000 m
 Optimal Range: Optimal Range:
- 2,400 m
 Rate of fire: Rate of fire:
- 3s
 Turret Tracking: Turret Tracking:
- 46.08
 Reload Time: Reload Time:
- 5s
Ammunition
 Charge size: Charge size:
- medium
Required Skills
(x1)
 [3] 
(x3)
 [1] 
(x1)
 [3] 
(x1)
 [3] 
(x1)
 [1] 
Overloading
 Heat Damage: Heat Damage:
- 1 HP
 Overload damage bonus: Overload damage bonus:
- 15 %
Structure
 Structure Hitpoints: Structure Hitpoints:
- 40 HP
Produced from
- Blueprint manufacturing:
- 'Slither' Heavy Electron Blaster I Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity | 
|---|---|
| Tritanium | 4,453 | 
| Pyerite | 1,287 | 
| Mexallon | 1,199 | 
| Megacyte | 2 | 
| Serpentis Plain Target Guider | 2 | 
| Current Amplifier | 3 | 
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
 slots: slots:
- 1
 targetModule: targetModule:
- 0
 mainColor: mainColor:
- 8627698
 metaGroupID: metaGroupID:
- 3
 typeColorScheme: typeColorScheme:
- 11323
Type Info
- Type ID:
- 22905
- Base price:
- 60.00k ISK
- Capacity:
- 2.5 m3
- Graphic ID:
- 21625
- Group ID:
- Hybrid Weapon
- Icon ID:
- 371
- Market group ID:
- Medium
- Meta group ID:
- Storyline
- Published:
- true
- Radius:
- 100 m
- Volume:
- 10 m3
Description
Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets. 
Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.
