'Aurora Ominae' Thermal Doomsday
Inventory group: Module > Super Weapon
Market
Basic
- Mass:
- 100 kg
- Packaged volume:
- 2,000 m3
- Portion size:
- 1
Tech Level: - 1
Meta Level: - 0
Structure Hitpoints: - 99,999 HP
Capacity: - 0 m3
Volume: - 8,000 m3
Mass: - 100 kg
radius: - 1,000 m
Offenses
Maximum Velocity Bonus: - -100 %
Module
Cannot Auto Repeat: - true
Cargo
Capacity: - 0 m3
Fitting
CPU usage: - 100 tf
Powergrid Usage: - 100,000 MW
Activation Cost: - 33,750 GJ
Ammunition
Thermal damage: - 2,400,000 HP
Required Skills
(x16)
[1]
(x8)
[3]
(x1)
[4]
(x6)
[3]
(x1)
[3]
(x5)
[3]
(x1)
[2]
(x2)
[3]
(x2)
[3]
(x1)
[1]
(x1)
[5]
(x14)
[5]
(x5)
[5]
(x1)
[5]
(x14)
[1]
(x1)
[5]
(x3)
[5]
(x1)
[3]
(x5)
[5]
(x1)
[5]
(x1)
[5]
(x1)
[5]
(x1)
[1]
(x14)
[1]
(x1)
[5]
(x2)
[5]
(x1)
[2]
(x1)
[2]
(x6)
[5]
(x2)
[4]
(x1)
[2]
Structure
Structure Hitpoints: - 99,999 HP
Usage
Produced from
- Blueprint manufacturing:
- 'Aurora Ominae' Thermal Doomsday Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity |
|---|---|
| Tritanium | 1,810,940 |
| Pyerite | 1,166,207 |
| Mexallon | 395,432 |
| Isogen | 252,423 |
| Nocxium | 297,654 |
| Zydrine | 37,758 |
| Megacyte | 51,658 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
Consumption Quantity: - 50,000 units
siegeModeWarpStatus: - 100
effectDeactivationDelay: - 30000
Damage Delay: - 8s
speedFactorFloor: - -100 %
Disallow Tethering: - true
Disallow Docking: - true
Immobility Duration: - 30s
Type Info
- Type ID:
- 24554
- Base price:
- 240.95m ISK
- Group ID:
- Super Weapon
- Icon ID:
- 2934
- Market group ID:
- Gallente
- Published:
- true
- Radius:
- 1,000 m
- Volume:
- 8,000 m3
Description
By using reverse-engineered Sleeper technology and advances in focused magnetic fields, this weapon emits a beam of antimatter that is capable of obliterating an entire capital ship.
Notes: This weapon can only fire on ships that are capital-sized or larger. After firing, you will be immobile for thirty seconds and unable to dock, tether, cloak, or activate your jump drive for five minutes.