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Mobile Large Warp Disruptor II

Variations

Type
Mobile Large Warp Disruptor ITech I25 points450 m40,000 HP40,000 HP120,000 HP26,500 m
Mobile Large Warp Disruptor IITech II32 points450 m60,000 HP60,000 HP144,000 HP40,000 m
Syndicate Mobile Large Warp DisruptorFaction25 points450 m100,000 HP100,000 HP300,000 HP40,000 m

Basic

Packaged volume:
585 m3
Portion size:
1
Capacity:
0 m3
Volume:
585 m3
Mass:
0 kg
radius:
70 m

Offenses

Cargo

Capacity:
0 m3

Targeting

Required Skills

(x3)
[5]
(x1)
[3]
(x1)
[2]
(x3)
[5]

Armor

Armor Hitpoints:
60,000 HP

Structure

Produced from

Reprocessing

Portion size:
1
OutputQuantity
Tritanium279,966
Pyerite93,031
Mexallon51,822
Isogen13,618
Nocxium3,147
Zydrine2,844
Megacyte712
Electronic Parts30
Morphite62
Nanomechanical Microprocessor36
Graviton Reactor Unit39
Graviton Pulse Generator60
Basic reprocessing, not accounting for skills and other bonuses.

Industry

Type Info

Type ID:
26888
Graphic ID:
2309
Icon ID:
2309
Market group ID:
Warp Disruption Fields
Meta group ID:
Tech II
Published:
true
Radius:
70 m
Sof faction name:
genericmetal
Sound ID:
20152
Volume:
585 m3

Description

A large deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for seven days, after which it will automatically decay.