Mobile Small Warp Disruptor II

Defenses
Shield
3,750 HP
Armor
3,750 HP
Structure
8,400 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID26892
 PublishedTrue
Tech Level2
 Meta Level5.00 Level
Volume65.00 m3
Volume65.00 m3
Mass0.00 kg
Mass0.00 kg
Radius70.00
radius70.00
Banned in Empire SpaceTrue
Offenses
Warp Disruption Range7,500.00 m
NPC
Shield recharge time500.00 s
Variations
Faction
Tech I
Tech II
  • Mobile Small Warp Disruptor II
Cargo
Capacity0.00 m3
Targeting
Ladar Sensor Strength8 points
Signature Radius50 m
Required skills
Reprocessing
 Portion Size1
Output 
Tritanium8,749
Pyerite2,907
Mexallon1,619
Isogen425
Nocxium98
Zydrine89
Megacyte22
Electronic Parts7
Morphite1
Nanomechanical Microprocessor7
Graviton Reactor Unit3
Graviton Pulse Generator10
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Mobile Small Warp Disruptor II Blueprint (Manufacturing)
Other
Anchoring Delay60.00 s
Capacity0.00 m3
shieldCharge0.00
Type Info
Type ID26892
Graphic ID2309
Group IDMobile Warp Disruptor [361]
Meta Group IDTech II [2]
Faction Namegenericmetal
Variation Parent Type ID12198

Description

A small deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for seven days, after which it will automatically decay.