OLD Legion Engineering - Augmented Capacitor Reservoir

Defenses
Structure
40 HP
Basic
 Type ID30171
 PublishedFalse
Tech Level3
 Meta Level1 Level
Volume40 m3
Mass1,200,000 kg
radius500
Cargo
Capacity0 m3
Fitting
Powergrid Output1,125 MW
Capacitor Capacity2,225 GJ
Capacitor Recharge time415.00 s
Drones
Drone Capacity0 m3
Drone Bandwidth0 Mbit/sec
Reprocessing
 Portion Size1
Output 
Optimized Nano-Engines3
Basic reprocessing, not accounting for skills and other bonuses.
Other
 Module or subsystem is obsolete1
 subsystemBonusAmarrCore5
Capacity0 m3
charge0 GJ
Restricted to Ship TypeLegion
Launcher Hardpoint Modifier0 +
Turret Hardpoint Modifier1 +
subSystemSlot127
Low Slot Modifier2 +
Medium Slot Modifier0 +
High Slot Modifier1 +
Type Info
Type ID30171
Graphic ID3637
Group IDDepricated Subsystems [955]
Meta Group IDTech III [14]
Race ID4
Faction Nameamarrbase
Variation Parent Type ID30169

Description

This subsystem is obsolete and has been replaced by newer technology

Another example of an old technology re-worked to fit the new Tech III paradigm, augmented capacitor subsystems improve upon the size of a vessel's capacitor. Designers of Tech III vessels were initially hampered by the problem of how to design a modular ship that could swap out basic engineering upgrades on a per-need basis. This proved particularly true when it came to increasing a vessel's capacitor size without the use of batteries. In the end, the provision of fullerene-based polymers allowed for solutions that had only existed in theory up until that point.

Subsystem Skill Bonus:
5% bonus to capacitor capacity per level.