425mm Railgun II

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID3090
 PublishedTrue
Tech Level2
 Meta Level5 Level
Volume20 m3
Mass2,000 kg
radius1,000
 Base Price930,592 ISK
Cargo
Capacity1 m3
Fitting
CPU usage74 tf
Powergrid Usage2,310 MW
Activation Cost21 GJ
Targeting
Signature Resolution40,000 m
Weapon
Damage Modifier3.63 x
Accuracy falloff24,000 m
Optimal Range57,600 m
Rate of fire8.13 s
Turret Tracking1.1622
accuracyBonus0
Reload Time5.00 s
Charges Per Cycle1
Used with (Charge Group)Hybrid Charge
Used with (Charge Group)Advanced Railgun Charge
Ammunition
Charge sizelarge
Overloading
Required Thermodynamics Level1 Level
Heat Damage1 HP
 heatAbsorbtionRateModifier0.02
Reprocessing
 Portion Size1
Output 
Tritanium56,940
Pyerite14,607
Mexallon4,873
Isogen1,325
Nocxium205
Zydrine21
Megacyte37
Robotics7
Morphite19
Superconductor Rails18
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
425mm Railgun II Blueprint (Manufacturing)
Other
Overload rate of fire bonus-15 %
 typeColorScheme11,325
Capacity1 m3
 targetModule0
 slots1
 mainColor8,627,698
Type Info
Type ID3090
Graphic ID11249
Group IDHybrid Weapon [74]
Meta Group IDTech II [2]
Faction Namelaidai
Variation Parent Type ID574

Description

This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.