Electron Blaster Cannon II

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID3122
 PublishedTrue
Tech Level2
 Meta Level5.00 Level
Volume20.00 m3
Volume20.00 m3
Mass2,000.00 kg
Mass2,000.00 kg
Radius1,000.00
radius1,000.00
 Base Price1,147,680.00 ISK
Cargo
Capacity5.00 m3
Fitting
CPU usage44 tf
Powergrid Usage1,155 MW
Activation Cost5.88 GJ
Targeting
Signature Resolution40,000.00 m
Weapon
Damage Modifier2.20 x
Accuracy falloff 6,000.00 m
Optimal Range4,800.00 m
Rate of fire4.50 s
Turret Tracking6.00
accuracyBonus0.00
Reload Time5.00 s
Charges Per Cycle1.00
Used with (Charge Group)Hybrid Charge
Used with (Charge Group)Advanced Blaster Charge
Ammunition
Charge sizelarge
Overloading
Required Thermodynamics Level1.00 Level
Heat Damage0.50 HP
Overload damage bonus15.00 %
 heatAbsorbtionRateModifier0.02
Reprocessing
 Portion Size1
Output 
Tritanium22,775
Pyerite6,075
Mexallon3,030
Isogen798
Nocxium63
Zydrine8
Robotics7
Morphite16
Particle Accelerator Unit15
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Electron Blaster Cannon II Blueprint (Manufacturing)
Other
 typeColorScheme11,332.00
Capacity5.00 m3
 slots1.00
 targetModule0.00
 mainColor8,627,698.00
Type Info
Type ID3122
Graphic ID11223
Group IDHybrid Weapon [74]
Meta Group IDTech II [2]
Faction Namecreodron
Variation Parent Type ID571

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.