Heavy Electron Blaster II

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID3130
 PublishedTrue
Tech Level2
 Meta Level5 Level
Volume10 m3
Mass2,000 kg
radius100
 Base Price262,752 ISK
Cargo
Capacity2 m3
Fitting
CPU usage26 tf
Powergrid Usage92 MW
Activation Cost1.96 GJ
Targeting
Signature Resolution40,000 m
Weapon
Damage Modifier2.205 x
Accuracy falloff3,000 m
Optimal Range2,400 m
Rate of fire3.00 s
Turret Tracking46.08
accuracyBonus0
Reload Time5.00 s
Charges Per Cycle1
Used with (Charge Group)Hybrid Charge
Used with (Charge Group)Advanced Blaster Charge
Ammunition
Charge sizemedium
Overloading
Required Thermodynamics Level1 Level
Heat Damage0.5 HP
Overload damage bonus15 %
 heatAbsorbtionRateModifier0.02
Reprocessing
 Portion Size1
Output 
Tritanium2,226
Pyerite643
Mexallon599
Megacyte1
Robotics2
Morphite7
Particle Accelerator Unit7
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Heavy Electron Blaster II Blueprint (Manufacturing)
Other
 typeColorScheme11,332
Capacity2.5 m3
 targetModule0
 slots1
 mainColor8,627,698
Type Info
Type ID3130
Graphic ID11229
Group IDHybrid Weapon [74]
Meta Group IDTech II [2]
Faction Namecreodron
Variation Parent Type ID566

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.