Heavy Ion Blaster II

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID3138
 PublishedTrue
Tech Level2
 Meta Level5.00 Level
Volume10.00 m3
Volume10.00 m3
Mass1,000.00 kg
Mass1,000.00 kg
Radius100.00
radius100.00
 Base Price370,268.00 ISK
Cargo
Capacity1.00 m3
Fitting
CPU usage31 tf
Powergrid Usage139 MW
Activation Cost3.27 GJ
Targeting
Signature Resolution40,000.00 m
Weapon
Damage Modifier3.54 x
Accuracy falloff 4,000.00 m
Optimal Range3,000.00 m
Rate of fire4.50 s
Turret Tracking42.24
accuracyBonus0.00
Reload Time5.00 s
Charges Per Cycle1.00
Used with (Charge Group)Hybrid Charge
Used with (Charge Group)Advanced Blaster Charge
Ammunition
Charge sizemedium
Overloading
Required Thermodynamics Level1.00 Level
Heat Damage0.70 HP
Overload damage bonus15.00 %
 heatAbsorbtionRateModifier0.02
Reprocessing
 Portion Size1
Output 
Tritanium2,264
Pyerite821
Mexallon1,206
Robotics2
Morphite8
Particle Accelerator Unit8
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Heavy Ion Blaster II Blueprint (Manufacturing)
Other
 typeColorScheme11,331.00
Capacity1.50 m3
 targetModule0.00
 slots1.00
 mainColor8,627,698.00
Type Info
Type ID3138
Graphic ID11125
Group IDHybrid Weapon [74]
Meta Group IDTech II [2]
Faction Namegallentebase
Variation Parent Type ID569

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires either regular or advanced hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Null, Void.