Rapid Torpedo Launcher I
Inventory group: Module > Missile Launcher Rapid Torpedo
Variations
| Type | |||||
|---|---|---|---|---|---|
| Rapid Torpedo Launcher I | Tech I | 135 tf | 100,000 MW | ||
| Arbalest Compact Rapid Torpedo Launcher | Tech I | 120 tf | 100,000 MW | ||
| TE-2100 Ample Rapid Torpedo Launcher | Tech I | 135 tf | 100,000 MW | ||
| Rapid Torpedo Launcher II | Tech II | 150 tf | 110,000 MW | ||
| Dread Guristas Rapid Torpedo Launcher | Faction | 120 tf | 110,000 MW |
Market
Basic
- Packaged volume:
- 1,000 m3
- Portion size:
- 1
Tech Level: - 1
Meta Level: - 0
Structure Hitpoints: - 40 HP
Capacity: - 1.5 m3
Volume: - 4,000 m3
Mass: - 0 kg
radius: - 1 m
Cargo
Capacity: - 1.5 m3
Fitting
CPU usage: - 135 tf
Powergrid Usage: - 100,000 MW
Activation Cost: - 0 GJ
Weapon
Rate of fire: - 28.45s
Reload Time: - 40s
Required Skills
(x1)
[5]
(x4)
[1]
(x1)
[4]
(x3)
[3]
(x1)
[3]
(x2)
[3]
(x1)
[2]
(x2)
[1]
(x1)
[2]
Overloading
Heat Damage: - 1 HP
Structure
Structure Hitpoints: - 40 HP
Produced from
- Blueprint manufacturing:
- Rapid Torpedo Launcher I Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity |
|---|---|
| Tritanium | 2,877,402 |
| Pyerite | 865,822 |
| Mexallon | 292,778 |
| Isogen | 45,803 |
| Nocxium | 15,228 |
| Zydrine | 5,201 |
| Megacyte | 2,138 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
slots: - 1
Overload rate of fire bonus: - -15 %
typeColorScheme: - 11324
Type Info
- Type ID:
- 37288
- Capacity:
- 1.5 m3
- Graphic ID:
- 21206
- Group ID:
- Missile Launcher Rapid Torpedo
- Icon ID:
- 2839
- Market group ID:
- Rapid Torpedo Launchers
- Meta group ID:
- Tech I
- Published:
- true
- Radius:
- 1 m
- Volume:
- 4,000 m3
Description
Launcher for capitals intended to counter smaller combat ships such as battleships, can only be loaded with torpedoes.