Termite I
 Inventory group: Fighter > Heavy Fighter
Variations
| Type | |||
|---|---|---|---|
| Termite I | Tech I | ||
| Termite II | Tech II | 
Market
Basic
- Mass:
 - 2,000 kg
 - Packaged volume:
 - 2,000 m3
 - Portion size:
 - 1
 
Tech Level: - 1
 
Meta Level: - 0
 
Structure Hitpoints: - 100 HP
 
Capacity: - 0 m3
 
Volume: - 2,000 m3
 
Mass: - 2,000 kg
 
radius: - 35 m
 
Cargo
Capacity: - 0 m3
 
Targeting
Maximum Targeting Range: - 90,000 m
 
Ladar Sensor Strength: - 0 points
 
Magnetometric Sensor Strength: - 0 points
 
RADAR Sensor Strength: - 0 points
 
Gravimetric Sensor Strength: - 7 points
 
Signature Radius: - 120 m
 
Scan Resolution: - 430 mm
 
Navigation
Maximum Velocity: - 502 m/sec
 
Warp Speed Multiplier: - 1.5 x
 
Inertia Modifier: - 500 x
 
Required Skills
(x12)
 [1] 
(x1)
 [5] 
(x5)
 [5] 
(x1)
 [5] 
(x12)
 [1] 
(x12)
 [1] 
(x1)
 [5] 
(x5)
 [5] 
(x1)
 [5] 
Shield
Shield Capacity: - 3,762 HP
 
Shield recharge time: - 16m 40s
 
Structure
Structure Hitpoints: - 100 HP
 
Produced from
- Blueprint manufacturing:
 - Termite I Blueprint
 
Engineering Rig
- Source rigs (manufacturing):
 
Reprocessing
- Portion size:
 - 1
 
| Output | Quantity | 
|---|---|
| Tritanium | 400,000 | 
| Pyerite | 85,000 | 
| Mexallon | 40,000 | 
| Isogen | 10,000 | 
| Nocxium | 1,700 | 
| Zydrine | 700 | 
| Megacyte | 900 | 
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
shieldCharge: - 0
 
Jump Range: - 100,000 m
 
Duration: - 10s
 
Signature Radius Bonus: - 150 %
 
Orbit Range: - 31,500 m
 
Damage Multiplier: - 1 x
 
EM Damage (Per Fighter): - 0 HP
 
Kinetic Damage (Per Fighter): - 279 HP
 
Rate of fire: - 8s
 
Explosion Radius: - 570 m
 
Explosion Velocity: - 80 m/sec
 
Optimal range: - 30,000 m
 
Accuracy Falloff: - 12,000 m
 
Duration: - 1m
 
Type Info
- Type ID:
 - 40363
 - Graphic ID:
 - 3819
 - Group ID:
 - Heavy Fighter
 - Market group ID:
 - Heavy Fighters
 - Meta group ID:
 - Tech I
 - Published:
 - true
 - Race ID:
 - 1
 - Radius:
 - 35 m
 - Volume:
 - 2,000 m3
 
Description
Type: Heavy Fighter
Role: Long Range Attack
Description: The Termite is purpose designed for long range attack duties.
Railgun: This weapon-system does good damage at long ranges.
Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
Bomb Launcher: Firing an unguided bomb that does area of effect damage.