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Termite II

Variations

Type
Termite ITech I
Termite IITech II

Basic

Mass:
2,000 kg
Packaged volume:
2,000 m3
Portion size:
1
Capacity:
0 m3
Volume:
2,000 m3
Mass:
2,000 kg
radius:
35 m

Cargo

Capacity:
0 m3

Required Skills

(x12)
[5]
(x1)
[5]
(x5)
[5]
(x1)
[5]
(x12)
[4]
(x12)
[1]
(x1)
[5]
(x5)
[5]
(x1)
[5]

Manufacturing

Output Termite II:
1
Manufacturing time:
2h 30m

Reprocessing

Portion size:
1
OutputQuantity
Tritanium486,573
Pyerite106,971
Mexallon47,890
Isogen11,558
Nocxium1,840
Zydrine902
Megacyte1,246
Guidance Systems28
Morphite24
Magpulse Thruster42
Gravimetric Sensor Cluster18
Titanium Diborite Armor Plate72
Graviton Reactor Unit48
Basic reprocessing, not accounting for skills and other bonuses.

Type Info

Type ID:
40566
Graphic ID:
3819
Group ID:
Heavy Fighter
Market group ID:
Heavy Fighters
Meta group ID:
2
Published:
true
Race ID:
1
Radius:
35 m
Sof faction name:
caldaribase
Volume:
2,000 m3

Description

Type: Heavy Fighter
Role: Long Range Attack
Description: The Termite is purpose designed for long range attack duties.

Railgun: This weapon-system does good damage at long ranges.
Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
Bomb Launcher: Firing an unguided bomb that does area of effect damage.