https://everef.net/type/40564Drones / Fighters / Carrier-based Fighters / Heavy Fighters2000.0KGM

Gungnir II

Defenses
Shield
Shield Capacity3780.0Hitpoints3,780 HP
uniformity: 0%
Shield EM Damage Resistance0.7Inverse Absolute Percent
30%
Shield Thermal Damage Resistance0.85Inverse Absolute Percent
15%
Shield Kinetic Damage Resistance1.0Inverse Absolute Percent
0%
Shield Explosive Damage Resistance1.0Inverse Absolute Percent
0%
Structure
Structure Hitpoints100.0Hitpoints100 HP
uniformity: 0%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Basic
Volume2000.0MTQ2,000.00 m3
Mass2000.0KGM2,000.00 kg
Meta Level5.0Level5.00 Level
Tech Level2.0Level2.00 Level
 Published1.0BooleanTrue
Variations
Tech I
Tech II
  • Gungnir II
Cargo
Capacity0.0MTQ0.00 m3
Targeting
Maximum Locked Targets6.06.00
Maximum Targeting Range100000.0MTR100,000.00 m
Ladar Sensor Strength8.0attributePoints8.00 points
Magnetometric Sensor Strength0.0attributePoints0.00 points
RADAR Sensor Strength0.0attributePoints0.00 points
Gravimetric Sensor Strength0.0attributePoints0.00 points
Signature Radius120.0MTR120.00 m
Scan Resolution450.0MMT450.00 mm
Navigation
Maximum Velocity605.0MTS605.00 m/sec
Warp Speed Multiplier1.5Multiplier1.50 x
Inertia Modifier500.0Multiplier500.00 x
Reprocessing
 Portion Size1.01.00
Output 
Tritanium237,501
Pyerite49,333
Mexallon22,027
Isogen7,027
Nocxium1,078
Zydrine459
Megacyte550
Guidance Systems14
Morphite12
Plasma Thruster21
Ladar Sensor Cluster9
Fernite Carbide Composite Armor Plate36
Nuclear Reactor Unit24
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
Remote Electronic Assistance Impedance0.0Inverse Absolute Percent100.00 %
Remote Logistics Impedance0.0Inverse Absolute Percent100.00 %
EM Damage (Per Fighter)0.0Hitpoints0.00 HP
Explosive Damage (Per Fighter)265.0Hitpoints265.00 HP
Kinetic Damage (Per Fighter)0.0Hitpoints0.00 HP
Damage Multiplier1.0Multiplier1.00 x
Thermal Damage (Per Fighter)0.0Hitpoints0.00 HP
Rate of fire8000.0SEC8.00 s
Explosion Radius380.0MTR380.00 m
Explosion Velocity80.0MTS80.00 m/sec
Accuracy Falloff16000.0MTR16,000.00 m
Optimal range31200.0MTR31,200.00 m
 fighterAbilityAttackMissileReductionFactor5.05.00
 fighterAbilityAttackMissileReductionSensitivity5.55.50
Duration60000.0SEC60.00 s
 fighterAbilityLaunchBombType41551.0typeIDMicro Shrapnel Bomb
Jump Range100000.0MTR100,000.00 m
Duration8000.0SEC8.00 s
Signature Radius Bonus150.0Modifier Relative Percent150.00 %
 fighterAbilityAntiFighterMissileResistance1.0Inverse Absolute Percent0.00 %
Refueling Duration2000.0SEC2.00 s
 fighterSquadronIsHeavy1.01.00
 Squadron Size6.06.00
Orbit Range35400.0MTR35,400.00 m
 fighterSquadronRole5.05.00
Shield recharge time1000000.0SEC1,000.00 s
Capacity0.0MTQ0.00 m3
Mass2000.0KGM2,000.00 kg
Volume2000.0MTQ2,000.00 m3
radius35.035.00
shieldCharge0.00.00

Description

Type: Heavy Fighter
Role: Long Range Attack
Description: The Gungnir is purpose designed for long range attack duties.

Artillery: This weapon-system does good damage at long ranges.
Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
Bomb Launcher: Firing an unguided bomb that does area of effect damage.