 Mantis II
 Mantis II
 Inventory group: Fighter > Heavy Fighter
Market
Basic
- Mass:
- 2,000 kg
- Packaged volume:
- 1,800 m3
- Portion size:
- 1
 Tech Level: Tech Level:
- 2
 Meta Level: Meta Level:
- 5
 Structure Hitpoints: Structure Hitpoints:
- 100 HP
 Capacity: Capacity:
- 0 m3
 Volume: Volume:
- 1,800 m3
 Mass: Mass:
- 2,000 kg
 radius: radius:
- 35 m
Cargo
 Capacity: Capacity:
- 0 m3
Targeting
 Maximum Targeting Range: Maximum Targeting Range:
- 54,000 m
 Ladar Sensor Strength: Ladar Sensor Strength:
- 0 points
 Magnetometric Sensor Strength: Magnetometric Sensor Strength:
- 0 points
 RADAR Sensor Strength: RADAR Sensor Strength:
- 0 points
 Gravimetric Sensor Strength: Gravimetric Sensor Strength:
- 8 points
 Signature Radius: Signature Radius:
- 110 m
 Scan Resolution: Scan Resolution:
- 520 mm
Navigation
 Maximum Velocity: Maximum Velocity:
- 814.5 m/sec
 Warp Speed Multiplier: Warp Speed Multiplier:
- 1.5 x
 Inertia Modifier: Inertia Modifier:
- 500 x
Required Skills
(x12)
 [5] 
(x1)
 [5] 
(x5)
 [5] 
(x1)
 [5] 
(x12)
 [4] 
(x12)
 [1] 
(x1)
 [5] 
(x5)
 [5] 
(x1)
 [5] 
Shield
 Shield Capacity: Shield Capacity:
- 4,433 HP
 Shield recharge time: Shield recharge time:
- 16m 40s
Structure
 Structure Hitpoints: Structure Hitpoints:
- 100 HP
Produced from
- Blueprint manufacturing:
- Mantis II Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity | 
|---|---|
| Tritanium | 452,767 | 
| Pyerite | 93,217 | 
| Mexallon | 41,253 | 
| Isogen | 10,773 | 
| Nocxium | 1,709 | 
| Zydrine | 776 | 
| Megacyte | 1,045 | 
| Morphite | 24 | 
| Magpulse Thruster | 42 | 
| Gravimetric Sensor Cluster | 18 | 
| Titanium Diborite Armor Plate | 72 | 
| Graviton Reactor Unit | 48 | 
| Superconductor Rails | 84 | 
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
 shieldCharge: shieldCharge:
- 0
 Explosion Radius: Explosion Radius:
- 5,000 m
 Explosion Velocity: Explosion Velocity:
- 50 m/sec
 Damage Multiplier: Damage Multiplier:
- 1 x
 EM Damage (Per Fighter): EM Damage (Per Fighter):
- 0 HP
 Kinetic Damage (Per Fighter): Kinetic Damage (Per Fighter):
- 3,087 HP
 Optimal Range: Optimal Range:
- 12,000 m
 Maximum Velocity Bonus: Maximum Velocity Bonus:
- 500 %
 Signature Radius Bonus: Signature Radius Bonus:
- 500 %
 Duration: Duration:
- 20s
 Rate of fire: Rate of fire:
- 40s
 Orbit Range: Orbit Range:
- 4,900 m
 Damage Multiplier: Damage Multiplier:
- 1 x
 EM Damage (Per Fighter): EM Damage (Per Fighter):
- 0 HP
 Kinetic Damage (Per Fighter): Kinetic Damage (Per Fighter):
- 386 HP
 Rate of fire: Rate of fire:
- 5s
 Explosion Radius: Explosion Radius:
- 3,000 m
 Explosion Velocity: Explosion Velocity:
- 40 m/sec
 Optimal range: Optimal range:
- 4,800 m
 Accuracy Falloff: Accuracy Falloff:
- 5,000 m
 Refueling Duration: Refueling Duration:
- 10s
Type Info
- Type ID:
- 40567
- Graphic ID:
- 3819
- Group ID:
- Heavy Fighter
- Market group ID:
- Heavy Fighters
- Meta group ID:
- Tech II
- Published:
- true
- Race ID:
- 1
- Radius:
- 35 m
- Volume:
- 1,800 m3
Description
Type: Heavy Fighter
Role: Heavy Attack
Description: The Mantis is purpose designed for anti-capital and anti-structure combat.
Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.



