Capital Emergency Hull Energizer II

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume8,000.00 m3
Mass5,000.00 
Tech Level2.00 
 PublishedTrue
Cargo
Capacity0.00 m3
Fitting
CPU usage80.00 
Powergrid Usage120,000.00 
Activation Cost12,000.00 
Required skills
Usage
Can be fitted toCarrier
Can be fitted toForce Auxiliary
Can be fitted toDreadnought
Can be fitted toTitan
Can be fitted toSupercarrier
Can be fitted toCapital Industrial Ship
Reprocessing
 Portion Size1.00
Output 
Tritanium1,106,949
Pyerite273,565
Mexallon150,511
Isogen4,656
Nocxium6,027
Zydrine2,206
Megacyte1,353
Mechanical Parts582
Construction Blocks301
Morphite109
Quantum Microprocessor142
Fernite Carbide Composite Armor Plate118
Oscillator Capacitor Unit106
Plasma Pulse Generator148
Basic reprocessing, not accounting for skills and other bonuses.
Other
Cannot Auto RepeatTrue
Activation time / duration16.50 
Meta Level5.00 
Capacity0.00 m3
Structure EM Damage Resistance95.00 
Structure Explosive Damage Resistance95.00 
Structure Kinetic Damage Resistance95.00 
Structure Thermal Damage Resistance95.00 
Mass5,000.00 
Volume8,000.00 m3
radius1.00
maxGroupActive1.00
Max Modules Of This Group Allowed1.00

Description

Specialized damage control module that utilizes a combination of containment field emitters and electromagnetic molecular hull reinforcers to resist damage to the core structure of your ship. Burns out after a single use.

Note: Only one Damage Control can be fit at a given time. May only be fitted to capital ships.