https://everef.net/type/40717Ship Equipment / Hull & Armor / Damage Controls5000.0KGM

Capital Emergency Hull Energizer II

Defenses
Structure
Structure Hitpoints40.0Hitpoints40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume8000.0MTQ8,000.00 m3
Mass5000.0KGM5,000.00 
Meta Level5.0Level5.00 
Tech Level2.0Level2.00 
 Published1.0BooleanTrue
Cargo
Capacity0.0MTQ0.00 m3
Fitting
CPU usage80.0Teraflops80.00 
Powergrid Usage120000.0MAW120,000.00 
Activation Cost12000.0GV12,000.00 
Required skills
Usage
Can be fitted to547.0groupIDCarrier
Can be fitted to1538.0groupIDForce Auxiliary
Can be fitted to485.0groupIDDreadnought
Can be fitted to30.0groupIDTitan
Can be fitted to659.0groupIDSupercarrier
Can be fitted to883.0groupIDCapital Industrial Ship
Reprocessing
 Portion Size1.01.00
Output 
Tritanium1,106,949
Pyerite273,565
Mexallon150,511
Isogen4,656
Nocxium6,027
Zydrine2,206
Megacyte1,353
Mechanical Parts582
Construction Blocks301
Morphite109
Quantum Microprocessor142
Fernite Carbide Composite Armor Plate118
Oscillator Capacitor Unit106
Plasma Pulse Generator148
Basic reprocessing, not accounting for skills and other bonuses.
Other
Cannot Auto Repeat1.0BooleanTrue
Activation time / duration16500.0SEC16.50 
Capacity0.0MTQ0.00 m3
Structure EM Damage Resistance0.05Inverse Absolute Percent95.00 
Structure Explosive Damage Resistance0.05Inverse Absolute Percent95.00 
Structure Kinetic Damage Resistance0.05Inverse Absolute Percent95.00 
Structure Thermal Damage Resistance0.05Inverse Absolute Percent95.00 
Mass5000.0KGM5,000.00 
Volume8000.0MTQ8,000.00 m3
radius1.01.00
maxGroupActive1.01.00
Max Modules Of This Group Allowed1.01.00

Description

Specialized damage control module that utilizes a combination of containment field emitters and electromagnetic molecular hull reinforcers to resist damage to the core structure of your ship. Burns out after a single use.

Note: Only one Damage Control can be fit at a given time. May only be fitted to capital ships.