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Capital Emergency Hull Energizer II

Market group: Ship Equipment > Hull & Armor > Damage Controls
Inventory group: Module > Damage Control

Basic

Mass:
5,000 kg
Packaged volume:
2,000 m3
Portion size:
1
Capacity:
0 m3
Volume:
8,000 m3
Mass:
5,000 kg
radius:
1 m

Cargo

Capacity:
0 m3

Fitting

CPU usage:
80 tf
Powergrid Usage:
120,000 MW
Activation Cost:
12,000 GJ

Required Skills

(x2)
[4]
(x1)
[1]

Structure

Reprocessing

Portion size:
1
OutputQuantity
Tritanium2,213,899
Pyerite547,130
Mexallon301,023
Isogen9,312
Nocxium12,055
Zydrine4,412
Megacyte2,707
Mechanical Parts1,165
Construction Blocks603
Morphite218
Quantum Microprocessor284
Fernite Carbide Composite Armor Plate237
Oscillator Capacitor Unit213
Plasma Pulse Generator296
Basic reprocessing, not accounting for skills and other bonuses.

Type Info

Type ID:
40717
Icon ID:
21603
Market group ID:
Damage Controls
Meta group ID:
2
Published:
true
Radius:
1 m
Volume:
8,000 m3

Description

Specialized damage control module that utilizes a combination of containment field emitters and electromagnetic molecular hull reinforcers to resist damage to the core structure of your ship. Burns out after a single use.

Note: Only one Damage Control can be fit at a given time. May only be fitted to capital ships.