Scorch XL

Defenses
Structure
1 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID41330
 PublishedTrue
Tech Level2
 Meta Level5 Level
Volume1 m3
Mass1 kg
radius1
Cargo
Capacity0 m3
Ammunition
EM damage72 HP
Explosive damage0 HP
Kinetic damage0 HP
Thermal damage16 HP
Base Armor Damage0
Base Shield Damage0
Tracking Speed Multiplier0.75 x
Charge sizeextra large
Used with (Launcher Group)Energy Weapon
Range bonus1.4 %
Cap Booster
Capacitor Need Bonus0 %
Frequency Crystal
Crystals Take DamageTrue
Volatility0.1 %
Volatility Damage0.01 HP
Reprocessing
 Portion Size1
Output 
Morphite3
Tungsten Carbide270
Fullerides112
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Scorch XL Blueprint (Manufacturing)
Other
Capacity0 m3
entityFlyRangeMultiplier1.5
 mainColor2,833,864
Type Info
Type ID41330
Graphic ID1141
Group IDAdvanced Pulse Laser Crystal [375]
Meta Group IDTech II [2]
Variation Parent Type ID17692

Description

The Scorch is a UV crystal designed by Carthum Conglomerate. Utilizing AI microtrackers it gives a good boost to range but has fairly low damage potential, low tracking and is of limited use against heavily armored targets. The delicate crystalline structures used in the manufacture of this advanced crystal degrade with use, eventually causing it to shatter.

40% increased optimal range.
25% reduced tracking speed.

Note: This ammunition can only be used by capital tech level II and faction Pulse Lasers.