Capital Flex Armor Hardener I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID41515
 PublishedTrue
Tech Level1
 Meta Level0 Level
Volume4,000 m3
Mass1 kg
radius10
Module
Activation time / duration60.00 s
Max Modules Of This Group Allowed1
Cargo
Capacity1 m3
Fitting
CPU usage30 tf
Powergrid Usage10,000 MW
Activation Cost3,000 GJ
Weapon
Reload Time0.00 s
Used with (Charge Group)Flex Armor Hardener Script
Ammunition
Charge sizesmall
Overloading
Required Thermodynamics Level1 Level
Heat Damage6.6 HP
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium240,983
Pyerite181,981
Mexallon28,934
Isogen19,499
Nocxium4,542
Zydrine1,297
Megacyte1,558
Basic reprocessing, not accounting for skills and other bonuses.
Other
EM Damage Resistance Bonus-16 %
Explosive Damage Resistance Bonus-16 %
Kinetic Damage Resistance Bonus-16 %
Overload hardening bonus20 %
Thermal Damage Resistance Bonus-16 %
Capacity1 m3
Type Info
Type ID41515
Group IDFlex Armor Hardener [1699]
Meta Group IDTech I [1]

Description

Flex Armor Hardeners contain advanced nanite membranes capable of being reprogrammed mid-flight using swappable scripts. When unscripted this module provides resistances to all four damage types, and when loaded with a script it provides greatly enhanced resistance to one specific damage type.

Note: Only one of this module type can be fitted at a time. May only be fitted to capital ships.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.