♦ Tormentor

Defenses
Shield
438 HP
uniformity: 25%
10%
28%
46%
55%
Armor
1,901 HP
65%
54%
47%
43%
Structure
500 HP
uniformity: 0%
56%
56%
56%
56%
Basic
 Type ID42841
 PublishedFalse
Volume24,398 m3
Mass1,080,000 kg
radius26
NPC
entityFactionLoss0.001
Shield recharge time468.75 s
Cargo
Capacity130 m3
Fitting
Capacitor Capacity398 GJ
Capacitor Recharge time159.38 s
Targeting
Maximum Locked Targets4
Maximum Targeting Range50,000 m
Ladar Sensor Strength0 points
Magnetometric Sensor Strength0 points
RADAR Sensor Strength10 points
Gravimetric Sensor Strength0 points
Signature Radius35 m
Scan Resolution775 mm
Signature Resolution40,000 m
Weapon
Damage Modifier6.98625 x
Accuracy falloff3,865 m
Optimal Range8,782 m
Rate of fire2.28 s
Turret Tracking380.7
Ammunition
EM damage15 HP
Thermal damage9 HP
Navigation
Maximum Velocity884 m/sec
Inertia Modifier2.0925 x
Other
 gfxBoosterID394
 gfxTurretID5,219
Capacity130 m3
shieldCharge0
charge0 GJ
Type Info
Type ID42841
Graphic ID56
Sound ID20063
Group ID♦ Frigate [1803]
Race ID4
Faction Nameamarrbase

Description

The Tormentor has been in service for many decades. For most of that time it saw service as a mining ship, its size barring it from making any kind of impact on the battlefield. As with most Amarr ships, however, its strong defenses always made it a tough opponent to crack, and with recent advances in turret capacitor use and damage output, its lasers have now stopped digging into dead ore and are instead focused on boring through the hulls of hapless vessels in combat.