♦ Exequror

Defenses
Shield
1,313 HP
uniformity: 25%
10%
28%
46%
55%
Armor
6,464 HP
70%
61%
61%
46%
Structure
418 HP
uniformity: 0%
56%
56%
56%
56%
Basic
 Type ID43580
 PublishedFalse
Volume113,000 m3
Mass11,020,000 kg
radius224
NPC
entityFactionLoss0.007
Shield recharge time468.75 s
Cargo
Capacity495 m3
Fitting
Capacitor Capacity4,403 GJ
Capacitor Recharge time179.82 s
Targeting
Maximum Locked Targets8
Maximum Targeting Range68,750 m
Ladar Sensor Strength0 points
Magnetometric Sensor Strength16 points
RADAR Sensor Strength0 points
Gravimetric Sensor Strength0 points
Signature Radius80 m
Scan Resolution368 mm
Navigation
Maximum Velocity630 m/sec
Inertia Modifier0.41175 x
Other
 behaviorRemoteArmorRepairDischarge261.5625
 behaviorRemoteArmorRepairDuration6.00 s
 behaviorRemoteArmorRepairFalloff14,575 m
 behaviorRemoteArmorRepairRange51,013 m
Capacitor Warfare Resistance22.00 %
 gfxBoosterID394
Armor Hitpoints Repaired1,092 HP
Capacity495 m3
shieldCharge0
charge0 GJ
Type Info
Type ID43580
Graphic ID320
Sound ID20074
Group ID♦ Cruiser [1813]
Race ID8
Faction Namegallentebase

Description

In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.

The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.