♦ Rupture

Defenses
Shield
7,034 HP
uniformity: 25%
32%
46%
60%
66%
Armor
2,250 HP
66%
43%
34%
21%
Structure
1,875 HP
uniformity: 0%
56%
56%
56%
56%
Basic
 Type ID43590
 PublishedFalse
Volume96,000 m3
Mass12,200,000 kg
radius88
NPC
entityFactionLoss0.007
Shield recharge time937.50 s
Cargo
Capacity450 m3
Fitting
Capacitor Capacity1,593.75 GJ
Capacitor Recharge time318.75 s
Targeting
Maximum Locked Targets6
Maximum Targeting Range62,500 m
Ladar Sensor Strength18 points
Magnetometric Sensor Strength0 points
RADAR Sensor Strength0 points
Gravimetric Sensor Strength0 points
Signature Radius196 m
Scan Resolution363 mm
Signature Resolution40,000 m
Weapon
Damage Modifier20.769 x
Accuracy falloff28,142 m
Optimal Range17,084 m
Rate of fire7.63 s
Turret Tracking10
Ammunition
Explosive damage80 HP
Kinetic damage16 HP
Navigation
Maximum Velocity620 m/sec
Inertia Modifier0.3375 x
Other
 gfxBoosterID394
 gfxTurretID9,451
Capacity450 m3
charge0 GJ
shieldCharge0
Type Info
Type ID43590
Graphic ID302
Sound ID20077
Group ID♦ Cruiser [1813]
Race ID2
Faction Nameminmatarbase

Description

The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.