Proteus Offensive - Support Processor

Gallente Offensive Systems bonuses per level

2.0 % bonus to Armored Command, Information Command, and Skirmish Command burst strength and duration.
5.0 % reduction in Remote Armor Repairer activation cost.
10.0 % bonus to the benefits of overheating Remote Armor Repairer modules.

Role bonuses

 Can use one Command Burst module.
 Additional Base Stats.
 +7 High Slots, +4 Turret Hardpoints.
 +100GJ Capacitor Capacity.
 +50mbit Drone Bandwidth, +75m3 Drone Bay.
 +1 max locked target.
20.0 % bonus to Remote Armor Repairer optimal range.
50.0 % bonus to Command Burst area of effect range.
75.0 % reduction in the PWG and CPU fitting costs of Medium Remote Armor Repairer modules.
95.0 % reduction in the PWG and CPU fitting costs of Command Burst modules.
1150.0 % bonus to Remote Armor Repairer falloff.
Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID45606
 PublishedTrue
Tech Level3
 Meta Level1.00 Level
Volume40.00 m3
Volume40.00 m3
Mass800,000.00 kg
Mass800,000.00 kg
Radius500.00
radius500.00
Variations
Cargo
Capacity0.00 m3
Fitting
Capacitor Capacity100.00 GJ
Drones
Drone Capacity75.00 m3
Drone Bandwidth50.00 Mbit/sec
Required skills
Reprocessing
 Portion Size1
Output 
Warfare Computation Core3
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
 Remote Armor Repairer Falloff Bonus1,150.00 %
 Remote Armor Repairer Optimal Range Bonus20.00 %
Maximum Locked Targets Bonus1.00 +
 Command Burst Effect Range Bonus50.00 %
 Command Burst fitting reduction-95.00 %
 Medium Remote Armor Repairer fitting reduction-75.00 %
 subsystemBonusGallenteOffensive2.00
 subsystemBonusGallenteOffensive2-5.00
 subsystemBonusGallenteOffensive310.00
Capacity0.00 m3
Medium Slot Modifier0.00 +
High Slot Modifier7.00 +
Low Slot Modifier0.00 +
subSystemSlot127.00
Turret Hardpoint Modifier4.00 +
Launcher Hardpoint Modifier0.00 +
Restricted to Ship TypeProteus
Type Info
Type ID45606
Graphic ID21778
Group IDOffensive Subsystem [956]
Meta Group IDTech III [14]
Race ID8
Faction Namegallentebase
Variation Parent Type ID45605

Description

After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.

Not long after, the first support processor housing became a reality, capable of mounting command bursts and repair projectors with equal ease. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs.