♦ Rupture

Defenses
Shield
3,041 HP
49%
44%
58%
65%
Armor
1,980 HP
64%
42%
32%
19%
Structure
1,500 HP
53%
53%
53%
53%
Basic
Volume96,000.00 m3
Mass12,200,000.00 kg
 PublishedFalse
Cargo
Capacity450.00 m3
Fitting
Capacitor Capacity1,275.00 GJ
Capacitor Recharge time272.00 s
Targeting
Maximum Locked Targets6.00
Maximum Targeting Range50,000.00 m
Ladar Sensor Strength15.00 points
Magnetometric Sensor Strength0.00 points
RADAR Sensor Strength0.00 points
Gravimetric Sensor Strength0.00 points
Signature Radius166.82 m
Scan Resolution290.00 mm
Weapon
Damage Modifier19.77 x
Accuracy falloff 20,037.50 m
Optimal Range8,633.62 m
Rate of fire10.35 s
Turret Tracking8.94
Ammunition
EM damage0.00 HP
Explosive damage0.00 HP
Kinetic damage4.00 HP
Thermal damage20.00 HP
Navigation
Maximum Velocity420.61 m/sec
Inertia Modifier0.50 x
Other
 behaviorTargetPainterDischarge10.00 GJ
 behaviorTargetPainterDuration5.00 s
 behaviorTargetPainterFalloff75,000.00 m
 behaviorTargetPainterRange30,000.00 m
entityFactionLoss0.00
Bounty0.00
Signature Radius Modifier25.00 %
entityBracketColour2.00
 gfxBoosterID397.00
 gfxTurretID492.00
Shield recharge time1,250.00 s
Capacity450.00 m3
Mass12,200,000.00 kg
Volume96,000.00 m3
Signature Resolution40,000.00 m
radius88.00
shieldCharge0.00
charge0.00 GJ

Description

The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.