♦ Tempest

Defenses
Shield
15,761 HP
60%
51%
63%
69%
Armor
8,400 HP
66%
45%
36%
24%
Structure
6,800 HP
60%
60%
60%
60%
Basic
 Type ID46081
 PublishedFalse
Volume450,000 m3
Mass99,500,000 kg
radius250
NPC
entityFactionLoss0
Bounty0 ISK
Shield recharge time2,093.06 s
Cargo
Capacity600 m3
Fitting
Capacitor Capacity5,953.5 GJ
Capacitor Recharge time962.81 s
Targeting
Maximum Locked Targets7
Maximum Targeting Range67,500 m
Ladar Sensor Strength20 points
Magnetometric Sensor Strength0 points
RADAR Sensor Strength0 points
Gravimetric Sensor Strength0 points
Signature Radius486 m
Scan Resolution100 mm
Signature Resolution40,000 m
Weapon
Damage Modifier61.90477775 x
Accuracy falloff42,000 m
Optimal Range38,640 m
Rate of fire13.39 s
Turret Tracking1.35
Ammunition
EM damage0 HP
Explosive damage12 HP
Kinetic damage8 HP
Thermal damage12 HP
Navigation
Maximum Velocity286.2809365 m/sec
Inertia Modifier0.116 x
Other
entityBracketColour2
 gfxBoosterID397
 gfxTurretID2,865
Capacity600 m3
charge0 GJ
shieldCharge0
Type Info
Type ID46081
Graphic ID48
Sound ID20076
Group ID♦ Battleship [1814]
Race ID2
Faction Nameminmatarbase

Description

The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.