https://everef.net/type/47120Drones / Fighters / Structure-based Fighters / Standup Heavy Fighters

Standup Mantis II

Defenses
Shield
Shield capacity6448.0Hitpoints6,448 HP
uniformity: 0%
Shield EM Damage Resonance1.0Inverse Absolute Percent
0%
Shield Thermal Damage Resonance0.7Inverse Absolute Percent
30%
shield Kinetic Damage Resonance0.85Inverse Absolute Percent
15%
Shield Explosive Damage Resonance1.0Inverse Absolute Percent
0%
Structure
Structure HP100.0Hitpoints100 HP
uniformity: 0%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Basic
Volume3600.0MTQ3,600.00 m3
Mass2000.0KGM2,000.00 kg
Meta level5.0Level5.00 Level
Tech level2.0Level2.00 Level
 Published1.0BooleanTrue
Variations
Tech II
  • Standup Mantis II
Tech I
Targeting
Maximum locked targets6.06.00
Maximum targeting range54000.0MTR54,000.00 m
Ladar sensor strength0.0attributePoints0.00 points
Magnetometric sensor strength0.0attributePoints0.00 points
Radar sensor strength0.0attributePoints0.00 points
Gravimetric sensor strength12.0attributePoints12.00 points
Signature radius110.0MTR110.00 m
Scan resolution520.0MMT520.00 mm
Navigation
Maximum velocity1086.0MTS1,086.00 m/sec
Ship warp speed1.5Multiplier1.50 x
Inertia modifier500.0Multiplier500.00 x
Reprocessing
 Portion Size1.01
Output 
Tritanium226,383
Pyerite46,608
Mexallon20,626
Isogen5,386
Nocxium854
Zydrine388
Megacyte522
Morphite24
Magpulse Thruster46
Gravimetric Sensor Cluster9
Titanium Diborite Armor Plate36
Graviton Reactor Unit29
Sustained Shield Emitter25
Superconductor Rails42
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Standup Mantis II Blueprint (Manufacturing)
Other
RemoteAssistanceImpedance0.0Inverse Absolute Percent100.00 %
RemoteRepairImpedance0.0Inverse Absolute Percent100.00 %
FighterAbilityAfterburnerDuration0.0SEC0.00 s
FighterAbilityAfterburnerSpeedBonus0.0Modifier Relative Percent0.00 %
FighterAbilityAttackMissileDamageEM0.0Hitpoints0.00 HP
FighterAbilityAttackMissileDamageExp0.0Hitpoints0.00 HP
FighterAbilityAttackMissileDamageKin1274.0Hitpoints1,274.00 HP
FighterAbilityAttackMissileDamageMultiplier1.0Multiplier1.00 x
FighterAbilityAttackMissileDamageTherm0.0Hitpoints0.00 HP
FighterAbilityAttackMissileDuration5000.0SEC5.00 s
FighterAbilityAttackMissileExplosionRadius3000.0MTR3,000.00 m
FighterAbilityAttackMissileExplosionVelocity40.0MTS40.00 m/sec
FighterAbilityAttackMissileRangeFalloff5000.0MTR5,000.00 m
FighterAbilityAttackMissileRangeOptimal6000.0MTR6,000.00 m
 FighterAbilityAttackMissileReductionFactor5.55.50
 FighterAbilityAttackMissileReductionSensitivity5.55.50
 FighterAbilityKamikazeDamageEM0.0Hitpoints0.00 HP
 FighterAbilityKamikazeDamageExp0.0Hitpoints0.00 HP
 FighterAbilityKamikazeDamageKin0.0Hitpoints0.00 HP
 FighterAbilityKamikazeDamageTherm0.0Hitpoints0.00 HP
 FighterAbilityKamikazeRange0.0MTR0.00 m
 FighterAbilityKamikazeResistanceID0.0attributeIDAttribute ID 0
 FighterAbilityKamikazeSignatureRadius0.0MTR0.00 m
FighterAbilityLaunchBombDuration0.0SEC0.00 s
 FighterAbilityLaunchBombType0.0typeID#System
FighterAbilityMicroJumpDriveDistance0.0MTR0.00 m
FighterAbilityMicroJumpDriveDuration0.0SEC0.00 s
FighterAbilityMicroJumpDriveSignatureRadiusBonus0.0Modifier Relative Percent0.00 %
FighterAbilityMicroWarpDriveDuration20000.0SEC20.00 s
FighterAbilityMicroWarpDriveSignatureRadiusBonus500.0Modifier Relative Percent500.00 %
FighterAbilityMicroWarpDriveSpeedBonus500.0Modifier Relative Percent500.00 %
FighterAbilityMissilesDamageEM0.0Hitpoints0.00 HP
FighterAbilityMissilesDamageExp0.0Hitpoints0.00 HP
FighterAbilityMissilesDamageKin10187.0Hitpoints10,187.00 HP
FighterAbilityMissilesDamageMultiplier1.0Multiplier1.00 x
 FighterAbilityMissilesDamageReductionFactor5.55.50
 FighterAbilityMissilesDamageReductionSensitivity5.55.50
FighterAbilityMissilesDamageTherm0.0Hitpoints0.00 HP
FighterAbilityMissilesDuration40000.0SEC40.00 s
FighterAbilityMissilesExplosionRadius5000.0MTR5,000.00 m
FighterAbilityMissilesExplosionVelocity50.0MTS50.00 m/sec
FighterAbilityMissilesRange15000.0MTR15,000.00 m
 FighterAbilityMissilesResistanceID2244.0attributeIDAttribute ID 2244
 FighterAbilityAntiFighterMissileResistance1.0Inverse Absolute Percent0.00 %
FighterRefuelingTime10000.0SEC10.00 s
 FighterSquadronIsStandupHeavy1.01.00
 FighterSquadronMaxSize6.06.00
FighterSquadronOrbitRange4900.0MTR4,900.00 m
 FighterSquadronRole4.04.00
 StructureItemVisualFlag1.01.00
Shield recharge time1000000.0SEC1,000.00 s
 Meta group ID0.00.00

Description

Type: Structure-based Heavy Fighter
Role: Heavy Attack
Description: The Mantis is purpose designed for anti-capital and anti-structure combat. This Standup variant of the Mantis is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

Blaster Cannon: This weapon-system does large amounts of damage, but its tracking systems limit its effectiveness against fast moving targets.
Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
Torpedo Salvo: A salvo of super heavy unguided torpedoes. These weapons do significant damage against capital class starships and structures. They are unsuited to firing against sub-capital class starships.