Standup Satyr I

Defenses
Shield
2,560 HP
uniformity: 0%
0%
0%
0%
0%
Structure
100 HP
uniformity: 0%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID47147
 PublishedTrue
Tech Level1
 Meta Level0 Level
Volume1,600 m3
Mass1,000 kg
radius35
NPC
Shield recharge time500.00 s
Variations
Structure Tech I
  • Standup Satyr I
Structure Tech II
Cargo
Capacity0 m3
Targeting
Maximum Locked Targets6
Maximum Targeting Range50,000 m
Ladar Sensor Strength0 points
Magnetometric Sensor Strength9 points
RADAR Sensor Strength0 points
Gravimetric Sensor Strength0 points
Signature Radius88 m
Scan Resolution850 mm
Navigation
Maximum Velocity2,142 m/sec
 Warp Speed Multiplier1.5 x
Inertia Modifier500 x
Reprocessing
 Portion Size1
Output 
Tritanium45,000
Pyerite15,000
Mexallon5,000
Isogen5,000
Nocxium250
Zydrine70
Megacyte110
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
Remote Electronic Assistance Impedance100.00 %
Remote Logistics Impedance100.00 %
EM Damage (Per Fighter)0 HP
Explosive Damage (Per Fighter)0 HP
Kinetic Damage (Per Fighter)0 HP
Damage Multiplier0 x
Thermal Damage (Per Fighter)0 HP
Rate of fire0.00 s
Explosion Radius0 m
Explosion Velocity0 m/sec
Accuracy Falloff0 m
Optimal range0 m
 fighterAbilityAttackMissileReductionFactor0
 fighterAbilityAttackMissileReductionSensitivity0
Duration10.00 s
Shield EM Damage Resistance50.00 %
Shield Explosive Damage Resistance50.00 %
Shield Kinetic Damage Resistance50.00 %
Signature Radius Reduction-80 %
Maximum Velocity Bonus200 %
Shield Thermal Damage Resistance50.00 %
Duration0.00 s
Signature Radius Bonus0 %
Maximum Velocity Bonus0 %
EM Damage (Per Fighter)0 HP
Explosive Damage (Per Fighter)0 HP
Kinetic Damage (Per Fighter)0 HP
Damage Multiplier1 x
 fighterAbilityMissilesDamageReductionFactor2
 fighterAbilityMissilesDamageReductionSensitivity5.5
Thermal Damage (Per Fighter)109 HP
Rate of fire3.50 s
Explosion Radius15 m
Explosion Velocity300 m/sec
Optimal Range22,500 m
 fighterAbilityMissilesResistanceIDfighterAbilityAntiFighterMissileResistance
Duration10.00 s
Range18,000 m
 Warp Disruption Strength1
Maximum Velocity Bonus (Per Fighter)-4 %
 fighterAbilityTackleWebSpeedPenaltyInterim0 %
 fighterAbilityAntiFighterMissileResistance0.00 %
Refueling Duration3.00 s
 fighterSquadronIsStandupLight1
 Squadron Size12
Orbit Range10,000 m
 fighterSquadronRole1
 structureItemVisualFlag1
Capacity0 m3
shieldCharge0
Type Info
Type ID47147
Graphic ID2972
Group IDLight Fighter [1652]
Meta Group IDStructure Tech I [54]
Race ID8
Faction Namegallentebase

Description

Type: Structure-based Light Fighter
Role: Space Superiority
Description: A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Satyr is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

Micro Missile Swarm: The Satyr can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Satyr especially difficult to destroy. The afterburner must cool down between uses.
Anti-Small Craft Tackle: The Satyr has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.