https://everef.net/type/47150Drones / Fighters / Structure-based Fighters / Standup Light Fighters

Standup Satyr II

Defenses
Shield
Shield capacity2816.0Hitpoints2,816 HP
uniformity: 0%
Shield EM Damage Resonance1.0Inverse Absolute Percent
0%
Shield Thermal Damage Resonance0.85Inverse Absolute Percent
15%
shield Kinetic Damage Resonance0.7Inverse Absolute Percent
30%
Shield Explosive Damage Resonance1.0Inverse Absolute Percent
0%
Structure
Structure HP100.0Hitpoints100 HP
uniformity: 0%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Basic
Volume1600.0MTQ1,600.00 m3
Mass1000.0KGM1,000.00 kg
Meta level5.0Level5.00 Level
Tech level2.0Level2.00 Level
 Published1.0BooleanTrue
Variations
Tech II
  • Standup Satyr II
Tech I
Targeting
Maximum locked targets6.06.00
Maximum targeting range60000.0MTR60,000.00 m
Ladar sensor strength0.0attributePoints0.00 points
Magnetometric sensor strength12.0attributePoints12.00 points
Radar sensor strength0.0attributePoints0.00 points
Gravimetric sensor strength0.0attributePoints0.00 points
Signature radius80.0MTR80.00 m
Scan resolution950.0MMT950.00 mm
Navigation
Maximum velocity2478.0MTS2,478.00 m/sec
Ship warp speed1.5Multiplier1.50 x
Inertia modifier500.0Multiplier500.00 x
Reprocessing
 Portion Size1.01
Output 
Tritanium43,922
Pyerite11,713
Mexallon4,642
Isogen1,950
Nocxium309
Zydrine47
Megacyte125
Guidance Systems4
Morphite12
Ion Thruster22
Magnetometric Sensor Cluster4
Fusion Reactor Unit6
Pulse Shield Emitter2
Phenolic Composites20
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Standup Satyr II Blueprint (Manufacturing)
Other
RemoteAssistanceImpedance0.0Inverse Absolute Percent100.00 %
RemoteRepairImpedance0.0Inverse Absolute Percent100.00 %
FighterAbilityAttackMissileDamageEM0.0Hitpoints0.00 HP
FighterAbilityAttackMissileDamageExp0.0Hitpoints0.00 HP
FighterAbilityAttackMissileDamageKin0.0Hitpoints0.00 HP
FighterAbilityAttackMissileDamageMultiplier0.0Multiplier0.00 x
FighterAbilityAttackMissileDamageTherm0.0Hitpoints0.00 HP
FighterAbilityAttackMissileDuration0.0SEC0.00 s
FighterAbilityAttackMissileExplosionRadius0.0MTR0.00 m
FighterAbilityAttackMissileExplosionVelocity0.0MTS0.00 m/sec
FighterAbilityAttackMissileRangeFalloff0.0MTR0.00 m
FighterAbilityAttackMissileRangeOptimal0.0MTR0.00 m
 FighterAbilityAttackMissileReductionFactor0.00.00
 FighterAbilityAttackMissileReductionSensitivity0.00.00
FighterAbilityEvasiveManeuversDuration10000.0SEC10.00 s
FighterAbilityEvasiveManeuversEmResonance0.5Inverse Absolute Percent50.00 %
FighterAbilityEvasiveManeuversExpResonance0.5Inverse Absolute Percent50.00 %
FighterAbilityEvasiveManeuversKinResonance0.5Inverse Absolute Percent50.00 %
FighterAbilityEvasiveManeuversSignatureRadiusBonus-80.0Percentage-80.00 %
FighterAbilityEvasiveManeuversSpeedBonus200.0Modifier Relative Percent200.00 %
FighterAbilityEvasiveManeuversThermResonance0.5Inverse Absolute Percent50.00 %
FighterAbilityMicroWarpDriveDuration0.0SEC0.00 s
FighterAbilityMicroWarpDriveSignatureRadiusBonus0.0Modifier Relative Percent0.00 %
FighterAbilityMicroWarpDriveSpeedBonus0.0Modifier Relative Percent0.00 %
FighterAbilityMissilesDamageEM0.0Hitpoints0.00 HP
FighterAbilityMissilesDamageExp0.0Hitpoints0.00 HP
FighterAbilityMissilesDamageKin0.0Hitpoints0.00 HP
FighterAbilityMissilesDamageMultiplier1.0Multiplier1.00 x
 FighterAbilityMissilesDamageReductionFactor2.02.00
 FighterAbilityMissilesDamageReductionSensitivity5.55.50
FighterAbilityMissilesDamageTherm120.0Hitpoints120.00 HP
FighterAbilityMissilesDuration3500.0SEC3.50 s
FighterAbilityMissilesExplosionRadius15.0MTR15.00 m
FighterAbilityMissilesExplosionVelocity300.0MTS300.00 m/sec
FighterAbilityMissilesRange25000.0MTR25,000.00 m
 FighterAbilityMissilesResistanceID2189.0attributeIDAttribute ID 2189
FighterAbilityTackleDuration10000.0SEC10.00 s
FighterAbilityTackleRange20000.0MTR20,000.00 m
 FighterAbilityTackleWarpDisruptionPointStrength1.01.00
FighterAbilityTackleWebSpeedPenalty-6.0Modifier Relative Percent-6.00 %
 FighterAbilityTackleWebSpeedPenaltyInterim0.0Modifier Relative Percent0.00 %
 FighterAbilityAntiFighterMissileResistance1.0Inverse Absolute Percent0.00 %
FighterRefuelingTime3000.0SEC3.00 s
 FighterSquadronIsStandupLight1.01.00
 FighterSquadronMaxSize12.012.00
FighterSquadronOrbitRange10000.0MTR10,000.00 m
 FighterSquadronRole1.01.00
 StructureItemVisualFlag1.01.00
Shield recharge time500000.0SEC500.00 s

Description

Type: Structure-based Light Fighter
Role: Space Superiority
Description: A dedicated space superiority fighter, the Satyr is designed to be lethal to fighter and drone craft in its area of operations. This Standup variant of the Satyr is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

Micro Missile Swarm: The Satyr can launch a swarm of missiles that are especially apt at destroying fighter and drone craft. These however do very little damage to full-sized starships.
Evasive Maneuvers: Kicking in the afterburners and flying evasively makes the Satyr especially difficult to destroy. The afterburner must cool down between uses.
Anti-Small Craft Tackle: The Satyr has specialized electronic warfare projectors that disable small craft drive systems, slowing them down considerably and making them easy prey.