Drifter Cruiser

Defenses
Shield
2,500 HP
uniformity: 0%
49%
20%
49%
49%
Armor
10,000 HP
uniformity: 25%
0%
50%
50%
50%
Structure
7,500 HP
uniformity: 0%
Basic
 Type ID47153
 PublishedFalse
Volume100,000.00 m3
Volume100,000.00 m3
Mass1,000,000.00 kg
Mass1,000,000.00 kg
Radius150.00
radius150.00
Offenses
Neutralization Amount30.00 GJ
Neutralization Duration10.00 s
Neutralization Optimal Range20,000.00 m
energyNeutralizerEntityChance1.00
Warp Disruption Range100,000.00 m
Warp Scramble Strength2.00
entityWarpScrambleChance1.00
Maximum Velocity Bonus-10.00 %
entityAttackRange122,500.00
entityAttackDelayMin1,000.00
entityAttackDelayMax5,000.00
NPC
 AI_ChanceToNotTargetSwitch0.00 %
 AI_ShouldUseEffectMultiplier1.00
 AI_ShouldUseSignatureRadius1.00
 AI_ShouldUseTargetSwitching1.00
entityGroupRespawnChance1.00
entitySecurityMaxGain5.00
 Security Status Kill Amount0.20 %
modifyTargetSpeedChance1.00
modifyTargetSpeedDuration5,000.00 sec
modifyTargetSpeedRange50,000.00 m
 entityOverviewShipGroupIdCruiser
entityEquipmentMax6.00
entityEquipmentMin3.00
 entityLootCountMin1.00
Shield recharge time250.00 s
entityChaseMaxDelay5,000.00
entityChaseMaxDelayChance0.25
entityChaseMaxDistance25,000.00 m
entityChaseMaxDuration10.00 s
entityChaseMaxDurationChance1.00
entityFlyRange30,000.00
Cargo
Capacity250.00 m3
Fitting
Capacitor Capacity4,500.00 GJ
Capacitor Recharge time500.00 s
Targeting
Maximum Locked Targets4
 maxAttackTargets1.00
Ladar Sensor Strength500 points
Magnetometric Sensor Strength500 points
RADAR Sensor Strength500 points
Gravimetric Sensor Strength500 points
Signature Radius150 m
Scan Resolution330.00 mm
Signature Resolution20.00 m
Weapon
Damage Modifier8.00 x
Accuracy falloff 100,000.00 m
Optimal Range100,000.00 m
Rate of fire5.00 s
Turret Tracking0.06
Ammunition
EM damage80.00 HP
Explosive damage80.00 HP
Kinetic damage80.00 HP
Thermal damage80.00 HP
Navigation
Maximum Velocity3,500.00 m/sec
Other
 AI_ShouldUseSecondaryTarget1.00
 entitySuperWeaponDuration2,500.00
 entitySuperWeaponEmDamage15,000.00
 entitySuperWeaponExplosiveDamage15,000.00
 entitySuperWeaponFallOff50,000.00
 entitySuperWeaponKineticDamage15,000.00
 entitySuperWeaponMaxRange50,000.00
 entitySuperWeaponOptimalSignatureRadius125.00
 entitySuperWeaponThermalDamage15,000.00
 entitySuperWeaponTrackingSpeed0.13
Duration5,000.00 sec
entityBracketColour1.00
 gfxBoosterID397.00
 gfxTurretID47,446.00
 propulsionGraphicID397.00
Damage Delay3.00 s
Orbit Velocity235.00 m/sec
Capacity250.00 m3
Disallows AssistanceTrue
entityReactionFactor0.60
charge0.00 GJ
shieldCharge0.00
 effectDeactivationDelay5,000.00
Type Info
Type ID47153
Graphic ID22006
Group IDDrifter Reinforcements [1956]
Race ID16
Faction Namedrifter

Description

CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.

DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat.

Threat level: Critical