Standup Target Painter II

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID47366
 PublishedTrue
Tech Level2
 Meta Level5 Level
Volume4,000 m3
Mass500 kg
radius1
Module
Activation time / duration10.00 s
Variations
Structure Tech I
Structure Tech II
  • Standup Target Painter II
Cargo
Capacity0 m3
Fitting
CPU usage1,800 tf
Powergrid Usage60,000 MW
Activation Cost1,200 GJ
Weapon
Optimal Range90,000 m
Usage
Can be fitted toCitadel
Can be fitted toEngineering Complex
Can be fitted toRefinery
Reprocessing
 Portion Size1
Output 
Tritanium750,000
Pyerite150,000
Mexallon52,500
Isogen6,000
Nocxium1,125
Zydrine525
Megacyte225
Miniature Electronics25
Morphite60
Ladar Sensor Cluster200
Nanomechanical Microprocessor100
Laser Focusing Crystals200
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Standup Target Painter II Blueprint (Manufacturing)
Other
 remoteResistanceIDTarget Painter Resistance
Signature Radius Modifier72 %
 structureItemVisualFlag1
Capacity0 m3
Effectiveness Falloff180,000 m
Type Info
Type ID47366
Graphic ID21247
Group IDStructure Disruption Battery [1719]
Meta Group IDStructure Tech II [53]
Faction Nameupwell
Variation Parent Type ID35947

Description

The Standup Target Painter is an electronic warfare system that uses Upwell Proprietary Weapon Navigation Technology to project an electronic "tag" onto the target ship, effectively increasing the signature of the target and thereby making it easier to track and hit. The Target Painter system can be installed as a module in Upwell technology structures.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.