Expired Improved 'Conditioning' Cerebral Accelerator

Basic
 Type ID48151
 PublishedFalse
Volume1 m3
Mass0 kg
radius1
 Non-DestructibleTrue
Cargo
Capacity0 m3
Required skills
Science[1] 
Booster
Booster Duration86,400.00 s
Expiry Date17,750.46
Booster Slot10 Slot
 Follows Jump ClonesTrue
 Accelerated Skillpoints (alpha)10,800
 Accelerated Skillpoints (omega)21,600
Intelligence Modifier10 points
Perception Modifier10 points
Charisma Modifier10 points
Willpower Modifier10 points
Memory Modifier10 points
Reprocessing
 Portion Size1
Output 
Chromodynamic Tricarboxyls44
Basic reprocessing, not accounting for skills and other bonuses.
Other
Capacity0 m3
Type Info
Type ID48151
Group IDBooster [303]
Meta Group IDLimited Time [19]

Description

Human training for new and demanding tasks can be achieved in a number of ways and forced conditioning can be supplemented by the use of cerebral accelerators. This is a technique that some slavers adopt for rapidly turning new acquisitions into 'useful' members of a forced labor operation that requires some specialized skills.

Cerebral accelerators are military grade boosters that significantly increase a pilot's skill development for a given window of time. This is achieved by priming the user's brain and neural pathways for increased data bandwidth during knowledge transfer. Capsuleers using this accelerator can expect a massive increase in neural bandwidth, aiding much more rapid transfer of neural data from skill packs.

The only drawback to this accelerator is that capsuleer training renders it ineffective after one use. It will cease to function after 24 hours once activated, due to natural degradation of the biochemical compounds used to stimulate the user's neural activity. Heightened knowledge of Biology will increase this time up to 48 hours.

The compounds are only guaranteed to function until YC 120.08.07.