Type ID | 53938 | |
Published | False | |
Volume | 85,000 m3 | |
Mass | 11,550,000 kg | |
radius | 133 |
Maximum Velocity Bonus | -50 % |
entityFactionLoss | 0 | |
Bounty | 300,000 ISK | |
Shield recharge time | ||
entityChaseMaxDelay | 1 | |
entityChaseMaxDelayChance | 0 | |
entityChaseMaxDistance | 25,000 m | |
entityChaseMaxDuration | ||
entityChaseMaxDurationChance | 1 |
Capacity | 315 m3 |
Capacitor Capacity | 1,500 GJ | |
Capacitor Recharge time |
Maximum Locked Targets | 9 | |
Maximum Targeting Range | 300,000 m | |
Ladar Sensor Strength | 34 points | |
Magnetometric Sensor Strength | 0 points | |
RADAR Sensor Strength | 0 points | |
Gravimetric Sensor Strength | 0 points | |
Signature Radius | 270 m | |
Scan Resolution | 400 mm | |
Signature Resolution | 40,000 m |
Damage Modifier | 15 x | |
Accuracy falloff | 22,000 m | |
Optimal Range | 32,000 m | |
Rate of fire | ||
Turret Tracking | 100 |
EM damage | 6 HP | |
Explosive damage | 4 HP | |
Kinetic damage | 0 HP | |
Thermal damage | 0 HP |
Maximum Velocity | 1,915 m/sec | |
Warp Speed Multiplier | 20 x | |
Inertia Modifier | 1 x |
behaviorArmorRepairerAmount | 135 HP | |
behaviorArmorRepairerDischarge | 40 GJ | |
behaviorArmorRepairerDuration | ||
behaviorTargetPainterDischarge | 15 GJ | |
behaviorTargetPainterDuration | ||
behaviorTargetPainterFalloff | 125,000 m | |
behaviorTargetPainterRange | 100,000 m | |
behaviorWarpDisruptDischarge | 1 GJ | |
behaviorWarpDisruptDuration | ||
behaviorWarpDisruptRange | 30,000 m | |
behaviorWarpDisruptStrength | 1 | |
behaviorWebifierDischarge | 1 GJ | |
behaviorWebifierDuration | ||
behaviorWebifierFalloff | 0 m | |
behaviorWebifierRange | 60,000 m | |
npcBehaviorMaximumCombatOrbitRange | 18,000 | |
Signature Radius Modifier | 80 % | |
gfxBoosterID | 396 | |
gfxTurretID | 2,921 | |
Orbit Velocity | 240 m/sec | |
entityMaxVelocitySignatureRadiusMultiplier | 4 | |
Capacity | 315 m3 | |
charge | 0 GJ | |
shieldCharge | 0 |
Type ID | 53938 |
Graphic ID | 1945 |
Sound ID | 20078 |
Group ID | Irregular Cruiser [1665] |
Race ID | 2 |
Faction Name | boundlesscreation |
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
Developer: Boundless Creation
Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.