Type ID | 54012 | |
Published | False | |
![]() | Volume | 115,000.00 m3 |
![]() | Mass | 11,980,000.00 kg |
![]() | radius | 80.00 |
Base Price | 12,567,518.00 ISK |
![]() | entityFactionLoss | 0.14 |
![]() | entityEquipmentMax | 3.00 |
![]() | entityEquipmentMin | 1.00 |
![]() | Shield recharge time | |
![]() | entityChaseMaxDelay | 1.00 |
![]() | entityChaseMaxDelayChance | 0.00 |
![]() | entityChaseMaxDistance | 15,000.00 m |
![]() | entityChaseMaxDuration | |
![]() | entityChaseMaxDurationChance | 1.00 |
![]() | Capacity | 465.00 m3 |
![]() | Capacitor Capacity | 2,812.50 GJ |
![]() | Capacitor Recharge time |
![]() | Maximum Locked Targets | 7 |
![]() | Maximum Targeting Range | 64,000 m |
![]() | Ladar Sensor Strength | 0 points |
![]() | Magnetometric Sensor Strength | 0 points |
![]() | RADAR Sensor Strength | 19 points |
![]() | Gravimetric Sensor Strength | 0 points |
![]() | Signature Radius | 105 m |
![]() | Scan Resolution | 385.00 mm |
![]() | Signature Resolution | 40,000.00 m |
![]() | Damage Modifier | 4.85 x |
![]() | Accuracy falloff | 11,595.00 m |
![]() | Optimal Range | 35,000.00 m |
![]() | Rate of fire | |
![]() | Turret Tracking | 72.00 |
![]() | EM damage | 12.00 HP |
![]() | Thermal damage | 8.57 HP |
![]() | Maximum Velocity | 2,115.00 m/sec |
![]() | Inertia Modifier | 0.61 x |
behaviorRemoteArmorRepairDischarge | 40.00 | |
behaviorRemoteArmorRepairDuration | ||
behaviorRemoteArmorRepairFalloff | 25,000.00 m | |
behaviorRemoteArmorRepairRange | 45,000.00 m | |
npcBehaviorMaximumCombatOrbitRange | 18,500.00 | |
gfxBoosterID | 394.00 | |
gfxTurretID | 6,919.00 | |
![]() | Armor Hitpoints Repaired | 750.00 HP |
Missile Damage Bonus | 0.00 x | |
uniformity | 1.00 | |
![]() | Orbit Velocity | 338.00 m/sec |
![]() | entityMaxVelocitySignatureRadiusMultiplier | 5.00 |
![]() | Capacity | 465.00 m3 |
![]() | charge | 0.00 GJ |
![]() | shieldCharge | 0.00 |
Type ID | 54012 |
Graphic ID | 1916 |
Group ID | EDENCOM Entities [4034] |
Meta Group ID | Tech II [2] |
Race ID | 4 |
Faction Name | carthum |