Light Ion Blaster I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID563
 PublishedTrue
Tech Level1
 Meta Level0 Level
Volume5 m3
Mass500 kg
radius10
 Base Price9,000 ISK
Cargo
Capacity0 m3
Fitting
CPU usage12 tf
Powergrid Usage7 MW
Activation Cost1.0927 GJ
Targeting
Signature Resolution40,000 m
Weapon
Damage Modifier2.953125 x
Accuracy falloff2,000 m
Optimal Range1,250 m
Rate of fire3.00 s
Turret Tracking403.2
accuracyBonus0
Reload Time5.00 s
Charges Per Cycle1
Used with (Charge Group)Hybrid Charge
Ammunition
Charge sizesmall
Required skills
Overloading
Required Thermodynamics Level1 Level
Heat Damage0.8 HP
Overload damage bonus15 %
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium833
Pyerite72
Mexallon41
Isogen11
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
 typeColorScheme11,331
Capacity0.3 m3
 slots1
 targetModule0
 mainColor8,627,698
Type Info
Type ID563
Graphic ID11128
Group IDHybrid Weapon [74]
Meta Group IDTech I [1]
Faction Namegallentebase

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.