Electron Blaster Cannon I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID571
 PublishedTrue
Tech Level1
 Meta Level0 Level
Volume50 m3
Mass2,000 kg
radius1,000
 Base Price600,000 ISK
Cargo
Capacity5 m3
Fitting
CPU usage40 tf
Powergrid Usage1,100 MW
Activation Cost5.88 GJ
Targeting
Signature Resolution40,000 m
Weapon
Damage Modifier1.8375 x
Accuracy falloff6,000 m
Optimal Range4,000 m
Rate of fire4.50 s
Turret Tracking6
accuracyBonus0
Reload Time5.00 s
Charges Per Cycle1
Used with (Charge Group)Hybrid Charge
Ammunition
Charge sizelarge
Overloading
Required Thermodynamics Level1 Level
Heat Damage0.5 HP
Overload damage bonus15 %
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium22,775
Pyerite6,075
Mexallon3,030
Isogen798
Nocxium63
Zydrine8
Basic reprocessing, not accounting for skills and other bonuses.
Other
 typeColorScheme11,331
Capacity5 m3
 mainColor8,627,698
 slots1
 targetModule0
Type Info
Type ID571
Graphic ID11121
Group IDHybrid Weapon [74]
Meta Group IDTech I [1]
Faction Namegallentebase

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.